Commando Archive

Thread: Pub 7 HAR fix...

Sivol
Tue Mar 16, 2004 11:09 am
#1

+110 accuracy and thats it. No AP, no weapon accuracy change, and no damage increase. Useing a 442-1062 4.2 HAR i did 5k damage to a Nuna with Acid Cone 2 about 20 times with just as slow as a FT recharge with no DOT. Whats the point of this weapon again?



Erok - Carbineer Extrodinaire
owning gIMP's since '03
Ster
Tue Mar 16, 2004 11:22 am
#2

Sivol meet Quire

Quire meet Sivol



Im my opinion you are absolutely right. The HAR is still a useless weapon and needs a change. Now here is the amazing thing, there are going to be people that will post here and other places saying this was a monumental change. (see my post on this subject here)


http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=51762


My what are you going to do? Things need to be changed, and most people will say that this is a start. Unfortunately it just took a couple of months to do it.



Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
maddogs
Tue Mar 16, 2004 11:53 am
#3

iv alrady sed this befor they even relsed that this pice of crap wasint worth any thing




guys i tryed to warn you befor that they didnt fix any thing


all they did is make the mods work and the animation difrent



speed mod on specails is x3.5(are flamer is 3.0)with +speed by master it will be3.0(were the flamers 2.5)dameg mod isx5.5 (were the flamer is 6.4 without dot and 6.7 with dot ) and has ham modifers of 1.0 h 1.5a 1.0m (were the flamer has 0.2h 0a 0m


theres is no way this thing be worth any thing unles they they remove the delay after specails and even then you have to be bufed to use it and it be a carbin copy of the llc expt a tat slower(they get +80 speed at master we only +40 )and without ap1



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Daniel' Judson-Leonheart

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