Commando Archive

Thread: REFLEMEN AND COMMANDO MIXED UP ?

maddogs
Sun Mar 14, 2004 6:36 pm
#1


when you think of a riflemen/sniper what you think of


heres what i think



slow but one shot kills and has low defence becous they are way offshooting * and arefor saport at long range(another words like 10k dam but a 8.5 delay after attack to get back lined up to shoot agen )


when you think of a commando what do you think of


heres what i think


a special force that carys verey havey fast and powerful wepons and have every dam typ and has high defence becous there right in the fightand are sapos to be the main attacking force (like 3-4.5k dam ever sec )

that and can set charges and boms



you see were im comming from some how the styel of commando and riflemen got swiched they can shoot for 3-4.5k dam evey sec and commandos can shoot 10k dam every 8.5 secs and the same with the defence some how the devs got the 2 profesions mixed up in there minds i sawer



what you guys think

Message Edited by maddogs on 03-14-2004 10:48 PM



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Daniel' Judson-Leonheart

TechnoHic
Sun Mar 14, 2004 7:05 pm
#2

Yeah, I can see what your saying. But somehow they got to keep their range. Would be nice if you could do that at 64 M.



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maddogs
Sun Mar 14, 2004 7:18 pm
#3

i would think that a commandos weps would be abel to esly go 64m lol



but to be honest i never pictuerd a commando runing around with a flame thrower and i think it needs to be removed from the game that or just push back and only used as a saport wep

but of cores they have to fix and give us other weps first



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Daniel' Judson-Leonheart

TechnoHic
Sun Mar 14, 2004 7:30 pm
#4

Thats about what I thought but figured it was more in the way in their terms of balance so they would tone it down a bit befor giving us diferent things. They definately toned it down so I wonder if maybe they are intending to go that route.



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maddogs
Sun Mar 14, 2004 8:44 pm
#5

i would pray so






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Daniel' Judson-Leonheart

Raptor2k1
Sun Mar 14, 2004 10:19 pm
#6

I've had the same thought myself, seeing as right now rifleman acts as:



  • The Sniper

  • The Machine Gunner

  • The Stealthy Combatant

Add explosives in there and you've pretty much got a commando IMO. In SWG it seems commandos are supposed to focus more on heavy weaponry though, and to that end we're kinda in the right spot, butI think we're severely lacking in implementation and variety. Heavy weapons traditionally come in a wide variety of types: Rocket Launchers, Machine Guns, Heavy Machine Guns, High power rifles, etc. Our primary problem right now is that our skills only represent one (effective) facet of this heavy weapon arsenal.


As such, I want a repeater and an E-Web.




Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


maddogs
Sun Mar 14, 2004 11:55 pm
#7

i see a riflemen read my post and one stared me with no reply nice


i guess you dont like the ideal of haveing long delay after specials and harly any defenceand being saport

well me nithere but thats how i see riflemen and i think alot of ppl see it that way to



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Daniel' Judson-Leonheart

peer
Mon Mar 15, 2004 12:46 am
#8

I thought about this the other day. Before I saw where the cert for the new GEO rifle was, I got all excited. I was saying stuff like "Hell yeah! we finally get to LOOK like commandos!" then I found out it was for rifleman... I was a bit disappointed, but hey... I'm kinda used to disappointments with certain aspects of this profession. That said, I still enjoy the commando profession... There's just something fun about roasting little critters all afternoon. <shrug>
TechnoHic
Mon Mar 15, 2004 6:40 am
#9

Yeah and who says our FT is supposed to be slow cause its a heavy weapon? To me, a T21 looks like it would be a lot heavier than any of the weapons we got. I mean look at the size of the thing. Somebody must be compensating for something.



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Elder Commando
Carnage' - Master Munitions Trader
Nobunoga Oda - Bounty Hunter >
peer
Mon Mar 15, 2004 8:41 am
#10






TechnoHic wrote:
Yeah and who says our FT is supposed to be slow cause its a heavy weapon? To me, a T21 looks like it would be a lot heavier than any of the weapons we got. I mean look at the size of the thing. Somebody must be compensating for something.






ROFL
shutout
Mon Mar 15, 2004 12:03 pm
#11

actually, the T-21 should be a commando weapon. its not a sniper rifle, or a standart rifle for that matter. i believe it is a light repeating blaster. sort of like a smaller version of an E-WEB. where as the E-WEB would be mounted on a tripod and takes 2 people to use, the T-21 can be held and fired by one person. so, this is just another example of SOE screwing up continuity/common sense.



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StarNick
Mon Mar 15, 2004 5:29 pm
#12

im a 0/1/0/0(almost 1) rifleman on valcyn..and i can say im outdamaging mycommando character when he was approx halfway up the commando tree...and dieing a hell lot less (havent died once lvling rifleman so far)


also..rifleman has a crap more defenses than us, and 90% of the time they dont even use it...go figure





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maddogs
Mon Mar 15, 2004 6:07 pm
#13






StarNick wrote:


also..rifleman has a crap more defenses than us, and 90% of the time they dont even use it...go figure







ya i remaber when i was lvling in riflemen i get 3 free shots the 4 make them argo and i couldint kill them within 4 shots usly they coned red


thats why it makes no sence they have all that defence and all that speed


they be way better off with 10k-18k every 8.5 secs (heck they get 4 hits and if they dont kill in that they defently not be attacking that red con mob )


why on the other hand commando is always right in the mist of the fight and needs speed and defence





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Daniel' Judson-Leonheart

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