Commando Archive

Thread: Beyond Master Commando?

RohmEnari
Tue Mar 16, 2004 3:16 am
#1


To all Commandos, I am collecting info on what type of Prestige Class you would like to see after Master Commando. For example...


After achieving Master Ranger you have now opened the paths to:


  1. The Outdoorsman (Big Game Hunter)

  2. Antarian Ranger (possesses minor force resistances and abilities)

  3. Combat Ranger (master of guerilla warfare)

Those were just examples of ideas I had for the Ranger profession. Now that you hopefully see where I am going with this idea, I would love to see where you would like the Commando to go after achieving the title of Master Commando. Any and all input is welcome, but please try to keep it constructive.





Your friendly neighborhood Ranger,


Reyune


Seiryu5
Tue Mar 16, 2004 5:26 am
#2

A type of close quarters combat setup, that would utilize the unarmed branch pre-requisite would be nice to see. Something with a type of "commando toughness". Being able to tank better instead of the pathetic 5 KD defense and 30'ish ranged/mele defense we have.


Haven't given much thought to any other "beyond commando" setups...I'm sure other people will be able to expand on this as well.



Korb
RohmEnari
Tue Mar 16, 2004 6:15 am
#3


A few ideas I had....



  • Infiltrator (a saboteur in essence. experience in demolitions and hand to hand combat make him perfect for hit and run destroy missions)

  • Rebel Guerilla (relies on hit and run tactics to take out heavily fortified bases with high explosives)

  • Emperors Hand (having trained in multiple forms of combat including heavy weapon and hand to hand combat the former commando has been enlisted into the ranks of the Emperors Hand and is given more tools at his disposal by the Empire)

Now I am not certain if the Emperors Hand is required to possess some force sensitivities, but ifso then this could be altered to be Imperial Special Forces.





Your friendly neighborhood Ranger,


Reyune


The_Domonator
Tue Mar 16, 2004 7:16 am
#4

Tactial Operations Commander: A Mix between the squad leader and commando professions. Both capable of making *Edit* blow up... and with a tactial commanding side.

Trees include: Another commando flame tree, one that may help speed, as well as some more specials. A command tree, furthering squad commands, and effects. And so on and so forth.

"Soloist" The type who likes to "Go it alone" being skilled at independant attacks resulting in devestation.

Possible combonations: Commando-Riflemen, Commando-Ranger. Focus on damage and speed of that damage. But with the possible ranger skills, possibly a way to delude dectection, and all and all to aviod being seen. Feared in combat, but, again, isn't the type who can aid a group, making the class balanced.



-Arroth Molkov, Esquire.

"He pulls a knife, you pull a gun. He puts one of your men in the hospital, you put one of his in the morgue."- Sean Connery, The Untouchables
willy-wonga
Tue Mar 16, 2004 8:46 am
#5

Well Commando's dont REALLY live up to thier name, Commandos are people who work under cover to find enemy information be it by dressing as the enemy and going into thier base or going in secret whatever. but i think that commandos should be able to do this after master where they can temporarily change thier faction to find maybe base vuln times and maybe plant bombs in certain locations. While undercover they cant be attacked bypeople of thier faction(thier main faction not the one they changed to) but they can be attacked by the faction they changed to ONLY if several people target them and type /find (maybe 5 people)


And the commando will have a command called /blowcover to remove himself from the faction he changed to (provided he doesnt want to wait for his cover to auomatically go away lets say after 15-30min)



corny idea, yes but oh well =P






Momento Morae - Remeber You Will Die
RohmEnari
Tue Mar 16, 2004 7:11 pm
#6

Not corny at all. Very good.




Your friendly neighborhood Ranger,


Reyune


Yachew
Tue Mar 16, 2004 9:15 pm
#7

I got one for commando. How about above the pathetic Master Commando they have a profession called Working Commando where all of our weapons work, and another tree called Fair Commando, and this profession would make a commando at least close to as good as other professions who only use half of our skill points to get.



-Yachew
-Corbantis
-Master Gunfighter/Master Smuggler
Just gimme a tell in-game if you need anything sliced
Ster
Tue Mar 16, 2004 11:40 pm
#8






Yachew wrote:
I got one for commando. How about above the pathetic Master Commando they have a profession called Working Commando where all of our weapons work, and another tree called Fair Commando, and this profession would make a commando at least close to as good as other professions who only use half of our skill points to get.







Sad but true.


I am thinking of two types of professions:


1) A heavy tanking profession: Bascially you are the first to get in there and take the beats like no other.


2) A true heavy weapons specialist: Bring out the big stuff! I am not sure what the big stuff is but you get the point.




Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
RohmEnari
Wed Mar 17, 2004 1:56 pm
#9


How about this. I just had someone contribute an idea on the TKA forums about Hybrid Prestige Classes and it gave me an idea for one for Commando.


Basically, Master Commando and Image Designer with a minimum of three skill trees complete and that opens up...The Infiltrator Profession. Picture EthanHunt (Tom Cruise)from Mission Impossible. Able to change appearance and blend in while retaining all your awesome combat skills in hand to hand, demolitions and ranged weapons. What do you think? I would prefer you have to master image designer, but alas, not enough skill points.

Message Edited by RohmEnari on 03-17-2004 02:56 AM




Your friendly neighborhood Ranger,


Reyune


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