Commando Archive
Thread: IDEA FOR COMMANDOS
That will never be implemented because it would over power us severly.
Yep...I'll have to agree that ONE shotting something is a bad idea, BUT you do bring up a valid concern. Taking down AT-STs and turrets have traditionally been the Commandos role. The things that TH mentioned his What's going on with Combat post.
ThunderHeartwrote:
The Combat Upgrade is our overall effort to improve our player combat experience, including:
- Combat Balance - tuning all our numbers and the combat professions.
- Core Combat Changes - HAM improvements, Incapacitation & Death changes, Armor and more.
- Combat Additions - more special moves, new counter moves, new armors, new weapons and new crafting options.
With all of these changes, I wonder if our role vs these sort of targets will change as well. My guess is that our role reguarding factional targets might be more looked at during the GCW Revamp (Upgrade?). Who knows. Maybe our role in the GCW will somehow find that Commandos need a sort of Advanced Fireworks thing...
Anyway, the one shot wouldn't be fun, issues reguarding faction stuff will be adressed some time next year (hopefully), and it's too early to predict anything for that. Cool idea though! ![]()
Slainte
Message Edited by BravenIrish on 11-13-2004 07:03 PM