Commando Archive
Thread: Master Commando + CM?
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XarethWS
Fri Mar 04, 2005 8:45 pm
#1
Alright, was thinking of re-activating my master commando account cause i dont feel like droppin master swords+master doc on this one, but i was thinking... would master commando + master CM (or 4404) go over well in pvp/pve(more pvp)?
XarethWS
Fri Mar 04, 2005 8:57 pm
#3
ahh yes.. i take a long break from the game and i forget simple things such as these =/
hamhamthe3rd
Sat Mar 05, 2005 1:49 pm
#4
you dont need to master them just take your flamethrower, which i assume is what you mostly want and dabble in your cm BUT to answer your question, no it wouldnt be good. itll suck greatly namely for the lack of defense. would work in pve cause fire is killer but in pvp youll be put on your back in 2 seconds and done away with.
Skwall
Mon Mar 07, 2005 12:32 am
#5
Well you don't need to Master CM, CM is very good at 4004 (atm, but will most likely change come CU). The only things master cm can really do for you is up your med use, allowing you to use better poisons/stims/diseases.
As far as template Master Commando/M CM, go, I wouldn't advise it. I'd rather pick up other areas for defense or possibly some Pistoleer skills to use w/ a decent launcher pistol. CM would be decent if you were to use Health poisons (stacked) ontop of your Flamethrower (also stacked). Not sure if you have enough SPs, but I guess its a possibility.
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