Commando Archive
Thread: Master Rifleman or Master Carbineer
Heh... I am fighting to find a wayto keep Commando in my template atm. After tinkering with the Respec more and more... I actually started to like SL. Commando/SL just isn't very feasible to me due to the lack of specials and then the skill point cost of having to have the survival line, so I went MBH/MSL/MM and it is a blast... I hope SL's get some love in a revamp after Smuggler since they aren't as valued in a group as a group prof should be. (Someone talk me into keeping commando...well thatwouldmeed to beanother thread topic)
If it were me, I would prefer carbs over rifles just for the automatic weapon feel, to simulate an assault rifle we never got (proton rifle last I saw was still a CL54 cert with no skill requirement unless that has changed recently). Not to mention it is a loot/quest item, so who knows how hard it will be to attain or how much it will cost to get a feasible non-AoE weapon. The Dev's should have given us a high powered single target weapon as well without having to jump through hoops. Rifleman wind-ups just seem to long for me as I had rather be running and gunning, though they do pack a punch. I would say it is more along your style... You like to sit back and snipe more? Then Rifleman. If you like to be moving in and out firing/snaring and cooking folks... Carbine seem more for that style.
Message Edited by Knightcrest on 05-02-2005 04:20 PM
Knightcrest wrote:
Heh... I am fighting to find a wayto keep Commando in my template atm. After tinkering with the Respec more and more... I actually started to like SL. Commando/SL just isn't very feasible to me due to the lack of specials and then the skill point cost of having to have the survival line, so I went MBH/MSL/MM and it is a blast... I hope SL's get some love in a revamp after Smuggler since they aren't as valued in a group as a group prof should be. (Someone talk me into keeping commando...well thatwouldmeed to beanother thread topic)
TsothaLanti wrote:
Knightcrest wrote:
Heh... I am fighting to find a wayto keep Commando in my template atm. After tinkering with the Respec more and more... I actually started to like SL. Commando/SL just isn't very feasible to me due to the lack of specials and then the skill point cost of having to have the survival line, so I went MBH/MSL/MM and it is a blast... I hope SL's get some love in a revamp after Smuggler since they aren't as valued in a group as a group prof should be. (Someone talk me into keeping commando...well thatwouldmeed to beanother thread topic)
This MBH/MSL/MM combination... good defenses, but no good accuracy, no good speed. I've never been BH before, but I think it has some pretty good specials. How do you attack with that template? Which specials? Is your hit ratio good or do you miss half of the shots?
Ihave +190 accuracy and +90 speed without any tapes with rifles, carbs, or pistols (got my hands on a good intimidator and a good E5 carbine as well). Also have plenty of carb and pistol tapes to take the speed up another +20-25. As far as defenses go... yeah I was the only one left standing after we got overwhelmed by an overspawn in the DWB and managed to burst my way out from midways down and still be breathing at the end... had called retreat but was too late. I don't feel like I am missing a lot and was drawing a lot of aggro from damage so had to tone it down some in order to call SL specials and not be taking much damage.