Commando Archive

Thread: This is SWG Ragnarok

Reydon
Fri Apr 29, 2005 1:58 am
#1

Think about the story of ragnarok


Stage 1: The world is at war constantly

Stage 2: Winters + People begin to dislike eachother. Loss of kinship

Stage 3: Battle of the Gods + Men vs Giants

Stage 4: The world collapses into the ocean and emerges anew, as it was before, without war.


Now think about SWG


Stage 1: Devs make bugs people hate, people dislike the devs and try and get the changes back to normal

Stage 2: CU is put to testing. Uproar. People divided from 25% liking, 75% hating.

Stage 3: Battle of Players + Correspondants vs Devs to overturn the CU

Stage 4: (This has yet to happen) The game crashes, then emerges with the old system, except a bit better




Cyrus' Ludarin
Proud Mercenary Commando of 731 Days of 12/21/05
"SoE has murdered my hopes for a good game and a fun time by destroying what defines a commando. How about you?."
Vaddo
Fri Apr 29, 2005 4:51 pm
#2

I see it now... all players from every server mass to Bria or another large server and spam it SO hard that the hardware exploeds at the Dev's place causeing a loss of all data



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PyscoJuggalo
Fri Apr 29, 2005 7:31 pm
#3

Dude the old system sucked as well.........



I don't think going backward is going to save the game





I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Raptor2k1
Fri Apr 29, 2005 8:17 pm
#4

I'm with the psycho on this one.


Combat is way more fun now, IMO - much more variety in what you do; battles are no long decided the second they start via a macro or super-win combo. Even the damage modifier isn't that big of an issue now.


To be honest, the only problem I'm having is that the loading screen disappears prematurely, so I have to sit through loading, even after I'm allegedly loaded (I get to watch the world pop up first... then the lighting, then the objects, then the etc - in space this is really annoying since it breaks the immersion of the hyperspace exit).




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TwilekKilla
Fri Apr 29, 2005 11:40 pm
#5


Raptor2k1 wrote:
To be honest, the only problem I'm having is that the loading screen disappears prematurely, so I have to sit through loading, even after I'm allegedly loaded (I get to watch the world pop up first... then the lighting, then the objects, then the etc - in space this is really annoying since it breaks the immersion of the hyperspace exit).


I agree, this is, and maybe a few Rifleman ability issues, are the only really annoying things in the game.

And about your second stage, ait seems to me more like 75% like it, it's just the same people b*tching, and moaning over and over, but I may be wrong



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DrinkingWater
Sat Apr 30, 2005 3:47 am
#6






Raptor2k1 wrote:

I'm with the psycho on this one.


Combat is way more fun now, IMO - much more variety in what you do; battles are no long decided the second they start via a macro or super-win combo. Even the damage modifier isn't that big of an issue now.


To be honest, the only problem I'm having is that the loading screen disappears prematurely, so I have to sit through loading, even after I'm allegedly loaded (I get to watch the world pop up first... then the lighting, then the objects, then the etc - in space this is really annoying since it breaks the immersion of the hyperspace exit).







WoW is a system just like the current one... only like 100 times better.



Imo: this system blows, no strategy is needed, for ranged it is root the melee and spam your 2 most damaging attacks, or for melee it is try to keep up with ranged or be rooted and get killed. And again, spamming your 2 attacks, maybe a lunge thrown in.


I would take the old system over this one any day.





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TimePalladin
Sat Apr 30, 2005 4:14 am
#7

dear god you hit the nail on the head ! hahaha , i remember the old days. when i used strategy...



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masterbahumet
Sat Apr 30, 2005 6:11 am
#8






Reydon wrote:

Think about the story of ragnarok


Stage 1: The world is at war constantly

Stage 2: Winters + People begin to dislike eachother. Loss of kinship

Stage 3: Battle of the Gods + Men vs Giants

Stage 4: The world collapses into the ocean and emerges anew, as it was before, without war.


Now think about SWG


Stage 1: Devs make bugs people hate, people dislike the devs and try and get the changes back to normal

Stage 2: CU is put to testing. Uproar. People divided from 25% liking, 75% hating.

Stage 3: Battle of Players + Correspondants vs Devs to overturn the CU

Stage 4: (This has yet to happen) The game crashes, then emerges with the old system, except a bit better




isnt ragnorak a space station from earth and beyond---the game closed down by EA?




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Vaddo
Sat Apr 30, 2005 7:36 am
#9

dont get me wrong. im 100% for the CU but lots of whiners are bringing it down



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Restrik
Sun May 01, 2005 12:39 am
#10






Vaddo wrote:
dont get me wrong. im 100% for the CU but lots of whiners are bringing it down





agreed...b/c what they find wrong with the game I find no problems with....







The NGE is a decent start. Now lets bring the rest of the worlds up to par with Tatooine and Mustafar
Reydon
Tue May 03, 2005 12:08 am
#11

"isnt ragnorak a space station from earth and beyond---the game closed down by EA?"


Ragnarok means "Doom of the Gods" to the norse. it is their version of the apocolypse, where all the norse gods, and 432,000 men (the Einherjar from Valhalla) fight and die.






Message Edited by Reydon on 05-02-2005 03:10 PM




Cyrus' Ludarin
Proud Mercenary Commando of 731 Days of 12/21/05
"SoE has murdered my hopes for a good game and a fun time by destroying what defines a commando. How about you?."
Reydon
Tue May 03, 2005 12:12 am
#12

I like the CU a lot more, but I miss my /flamecone 2 :-(


It brings armor variety. More weaponry. But try a new char, it is eeritating to level up from the beginning.




Cyrus' Ludarin
Proud Mercenary Commando of 731 Days of 12/21/05
"SoE has murdered my hopes for a good game and a fun time by destroying what defines a commando. How about you?."
PyscoJuggalo
Tue May 03, 2005 3:14 am
#13

All I got to say is what Niccolo Machiavelli has said(Well it's a Paraphrase, you look in "The Discourses" your own dammed self! I aint paid to do your research!):


"Men sometimes remember the past better then it was because the past cannot hurt you, Where in the present your future is uncertian and potentially dangerous."




I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
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