Commando Archive
Thread: This is SWG Ragnarok
Dude the old system sucked as well.........
I don't think going backward is going to save the game![]()
I'm with the psycho on this one. ![]()
Combat is way more fun now, IMO - much more variety in what you do; battles are no long decided the second they start via a macro or super-win combo. Even the damage modifier isn't that big of an issue now.
To be honest, the only problem I'm having is that the loading screen disappears prematurely, so I have to sit through loading, even after I'm allegedly loaded (I get to watch the world pop up first... then the lighting, then the objects, then the etc - in space this is really annoying since it breaks the immersion of the hyperspace exit).
Raptor2k1 wrote:
To be honest, the only problem I'm having is that the loading screen disappears prematurely, so I have to sit through loading, even after I'm allegedly loaded (I get to watch the world pop up first... then the lighting, then the objects, then the etc - in space this is really annoying since it breaks the immersion of the hyperspace exit).
I agree, this is, and maybe a few Rifleman ability issues, are the only really annoying things in the game.
And about your second stage, ait seems to me more like 75% like it, it's just the same people b*tching, and moaning over and over, but I may be wrong
Raptor2k1 wrote:
I'm with the psycho on this one.
Combat is way more fun now, IMO - much more variety in what you do; battles are no long decided the second they start via a macro or super-win combo. Even the damage modifier isn't that big of an issue now.
To be honest, the only problem I'm having is that the loading screen disappears prematurely, so I have to sit through loading, even after I'm allegedly loaded (I get to watch the world pop up first... then the lighting, then the objects, then the etc - in space this is really annoying since it breaks the immersion of the hyperspace exit).
WoW is a system just like the current one... only like 100 times better.
Imo: this system blows, no strategy is needed, for ranged it is root the melee and spam your 2 most damaging attacks, or for melee it is try to keep up with ranged or be rooted and get killed. And again, spamming your 2 attacks, maybe a lunge thrown in.
I would take the old system over this one any day.
isnt ragnorak a space station from earth and beyond---the game closed down by EA?
Reydon wrote:
Think about the story of ragnarok
Stage 1: The world is at war constantly
Stage 2: Winters + People begin to dislike eachother. Loss of kinship
Stage 3: Battle of the Gods + Men vs Giants
Stage 4: The world collapses into the ocean and emerges anew, as it was before, without war.
Now think about SWG
Stage 1: Devs make bugs people hate, people dislike the devs and try and get the changes back to normal
Stage 2: CU is put to testing. Uproar. People divided from 25% liking, 75% hating.
Stage 3: Battle of Players + Correspondants vs Devs to overturn the CU
Stage 4: (This has yet to happen) The game crashes, then emerges with the old system, except a bit better
Vaddo wrote:
dont get me wrong. im 100% for the CU but lots of whiners are bringing it down
agreed...b/c what they find wrong with the game I find no problems with....
"isnt ragnorak a space station from earth and beyond---the game closed down by EA?"
Ragnarok means "Doom of the Gods" to the norse. it is their version of the apocolypse, where all the norse gods, and 432,000 men (the Einherjar from Valhalla) fight and die.
Message Edited by Reydon on 05-02-2005 03:10 PM
All I got to say is what Niccolo Machiavelli has said(Well it's a Paraphrase, you look in "The Discourses" your own dammed self! I aint paid to do your research!):
"Men sometimes remember the past better then it was because the past cannot hurt you, Where in the present your future is uncertian and potentially dangerous."