Commando Archive
Thread: If your going against a flame thrower (PvP tip)
RUN!!
That and dont set your Health on your HAM lower then 1K.
Because if a commando is able to get within the 16m to hit you, with flame single 1 I was hitting peeps for over 900 dmg, but by the time my delay was finished, they died from a 200 DOT
Most players I find use a 800-1K HAM, so hitting em for about 900 and one DOT does the job 76% of the time.
Use a fire damage attack.. if yer a BH and you torso shot a guy with a FT.. he's an instant goner at 64m ..
/agree
I was explaining that my friend who was complaining on how bad the commando situation was. Dizzy+intimidate= Commando Bane
To throw people a bone who are screaming nerf
Fencer/Pitoleer
Melee defense / Dizzy / Intimidate / 2 Bleeds to health
If dizzy keeps them down use your sword, not the hits to the body only use your strongest hit
If he gets up Stay out of range withyour pistol, run for KD timerthen punch supression fire to see if you can get dizzy to work again.
All these idiot's who are crying that we do high dmg don't realize that its a double edge sword. Yes are bleed shot is insanly overpowered but with good right if we miss in PvP which is higher then 50% of the time we are dead because of the 12 second delay. So I think it is perfectly balanced so stop crying nerf.