Commando Archive

Thread: sorry for the question ahead of time. Base take downs

RobbieDt
Thu Jul 14, 2005 9:17 am
#1

what is the level you need to for the commando terminal, x1xx or x2xx?
Vithar
Thu Jul 14, 2005 10:14 am
#2


From the manual:

Enemy bases can be removed from the galaxy by disabling them. To do so, your side must do the following.


  1. Jam the Uplink Terminal (requires Bounty Hunter: Investigation II)

  2. Slice the Security Terminal (requires Smuggler, Slicing I: Terminals)

  3. DNA sequence the Override Terminal (requires Novice Bio-Engineer)

  4. Switch alignment of the Power Regulator (requires Commando, Heavy Support Weapons I)

  5. Activate overload at primary terminal (requires Novice Squad Leader)

  6. Prevent the HQ from shutdown activate-able by any defending declared player. If the defenders are successful in the shutdown, there is a 5min reboot sequence before you can attempt step 5 again.
OsloisAwomaow
Thu Jul 14, 2005 11:00 am
#3

Support weapons? There is beam, incindiary, and acid.



Icek Villawrov
-=Rebel Commando Since CU1=-
Crimson Fleet Alliance (CFA-55)
"It's the end of the world as we know it..
and i feel fine!"
"If someone says they have a great idea,
turn around and run the other way"

smugatlarge
Fri Jul 15, 2005 12:49 am
#4

From my experiences it has taken incindiary weapons three plus the third rank in your faction.
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