Commando Archive
Thread: I'm leaving the commando ranks =(
You can't kill things faster than a commando can, not even TKM's.
maby stop killing durni's??
big stuff i kill faster with tka then when i was master commando for sure(post nerf)
with the stacking caps coming NO ONE will have an 'uber staker template' i LOVE this fact! ![]()
with that in mind you are correct about the rifleman / tkm combination. melee are finally getting their INTENDED bonus to hit against people holding a ranged weapon, so when the person rolls up on you, you just drop the rifle, Dizzy / KD and spam head hit as you said ![]()
carbineer is getting some fixes they have needed for a very long time. and the class will be less gimped. i don't know how soon pistoleer is going to get any 'real love' so overall if you are looking fora ranged profession to complement your tkm, rifle is the way to go
just my $0.02
NeptuneRay wrote:
That's a good opinon DakOveran, but i don't feel that commandos have been nerfed or anything or that there are "better" professions. I still think that it's a great profession that i still recommend to some people. I just realize that for my template rileman fits me a lot better than commando. If i had mastered another profession along with it that complimented it more i would have kept it for sure. Of course I'd still love a MC in my group. =)
Hehe, there's so much people complaining around that I wasn't sure of you. Sorry.
With what you said in your reply, I must salute you for leaving the profession head high. Have fun with rifleman!
I am one of many jilted commandos that have dropped their origonal passion as well. While i love the tkm/master commando combo, i aggree that if you want to be anything in PVP, that you have to have a better combo. I mean c'mon, how many sp's does it take to master, they should get better defencive #'s for that much. And yes i dropped because i wanted a more powerful pvp player, but i only dropped to get more defence.
I am dropping my current skillsto tk 0004, novice commando; and picking up fencer 4040, and master pistoleer. I am partly doing so because i found a pre nerf launcher pistol that does 400= max damage at a 1.8 spd, and i wanted to use pistoleer offence with it. And if i didn't have such a good launcher pistol i would drop commandoit altogether. And while i love tkm i think i would be better suited to getting more defence than that offers as well. True, I will be a little stunted on the offencive side of things, but i think a geonecian pistol would help with all the composite armorfans, and help a little with that aspect of pvp. And that fan shot will work wonders on a turret or at-st when i use my launcher pistol, because it uses blast damage.
That is my opinion, commando is too easy to kill. If the devs gave us more ranged and melee defence i think more would stop whining and keep the profession.
Ecthillion Thalion
Tarquinas
Hehehehe, you said (I'll paraphrase)commando will be the best ranged profession to be. Sure that is true if you a) spend lots of money on rockets and only fight outside or b) consider 18m to be 'at range'.
Of course having said that, I love commando because I want to do both pve and pvp and I will have a nice selection of weapons with which to play (post patch 7). My main question is whether to add tkm or pistoleer/smuggler. With the genosian bio-lab, I am strongly considering pistoleer to make the lp valuable. But running around and -edit-slapping things and then setting them on fire is pretty gratifying. I'm looking forward to dusting off my HAR, too. About 3 weeks ago I actually killed a chubba with the HAR, just to say that I have killed something with HAR.