Commando Archive
Thread: arn loot nerf and why does the damage not make sence
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Tepic_Sand
Thu Mar 04, 2004 2:50 am
#1
1) yes damage in the combat log currently shows what you would have hit the terget for if it had no armour or resists
2) the launcher pistol is weaker than the flamer yes, but if you get some nice pistol skills to go with it with more specials it becomes a very effective weapon
Zaax
Thu Mar 04, 2004 1:08 pm
#2
yesterday a m8t and i killed 3 crystal hunters on dant
(the "get the mob stuck behind a harvester and then shoot at him safely from 40m away" worked very nicly though my tka tank m8t was still killed once with suficate)
anyway all three (one was 13k ham, the other two were 28k) had only cash on em - nada loot.
( i am finally strong enough to start taking on higher lvl NPC and there is no loot!!
my question is regarding damage. i was hitting for like 900-1200 damage in my combat window with the flamerwith no spechials (was 40 m away) but the ham bar was not going down nearly that fast. theywere 80% heat resist. so is the damage posted in the combat window bruto damage? i.e. before it takes into acount the rersists? then the net damage would be a lot less?
also another related question: i have tried using the LP with basic bleeds and body shot on mob woth high heat resist (like grauls i think) but have found that the flamer with spechals still do higher damage! so should i bother keeping novice pistoleer? i will not go higher than maybe one box in pistoleer.
ty
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