Commando Archive

Thread: Why do throwers miss so much?

King_of_Dragons
Sat Mar 20, 2004 3:55 pm
#1

If you think about it, let's say you are shooting a blast using a thrower at someone. Even if you are a little to the left/right/up they are still gonna get burned right?



Jalwin Moerad - Hologrinder
Mayor/Co-Founder of Dark Force City

King_of_Dragons
Sat Mar 20, 2004 3:59 pm
#2

thrower = flamethrower



Jalwin Moerad - Hologrinder
Mayor/Co-Founder of Dark Force City

RazerWolf
Sat Mar 20, 2004 4:03 pm
#3

Because Commando is b0rked. Simple as that.



_________________________________________________________
Artoc Lero, Soldier - Starsider - Master Rifleman, Master Doctor - On Hiatus

Brynneth - WoW, Argent Dawn
TBC - WoW, Tichondrius
xthiefx
Sat Mar 20, 2004 4:05 pm
#4

how much dmg u guys do...

around 1k-5k right

if u guys hit 100% of the time wats the point...

that would be cheap



Leisroo the "Poo chucking hippie"
maddogs
Sat Mar 20, 2004 4:37 pm
#5





xthiefx wrote:
how much dmg u guys do...

around 1k-5k right

if u guys hit 100% of the time wats the point...

that would be cheap




lol its funy how ppl know nothing we hit for 5-10k but thats every 8.5 secs lol you thinking af a riflemen who shoots 1-5k a sec lol



its becous the flame thrower rang mods are screwd they need fixed to +50@0m +10@32m -60@64m



===============================================================


Daniel' Judson-Leonheart

King_of_Dragons
Sat Mar 20, 2004 4:50 pm
#6

yea if someone is 5m from you there's no way in hell they aren't getting damaged lol



Jalwin Moerad - Hologrinder
Mayor/Co-Founder of Dark Force City

Thobbit
Sat Mar 20, 2004 5:19 pm
#7

Hi I just wanted to say I just ogt flame 4. I was on Tat and was fighting some bocatts (sp?) anyways there were only 2 of them I used flamecone1 and missed, hit once, missed, died. Im sorry these guys are a Light blue diff. to me and I died. and people say we dont miss.


Pinpoint of DL on Shadowfire
AlufNull
Sat Mar 20, 2004 5:26 pm
#8

FT accuracy decreases dramaticaly if your target is moving. Use /aim or some other special to get your target to stop moving before firing off your special.



"Stop thinking with your flame thrower!" - Bobbi Sox (Master Dabbler), Tarquinas
Tira-Misu Master Gunfighter / Master Bio Engineer (Retired)
Thobbit
Sat Mar 20, 2004 5:29 pm
#9

What kind of % increase do you get with /aim?
Raptor2k1
Sat Mar 20, 2004 7:34 pm
#10

I think it adds around +30 to your accuracy.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


OneHung
Sun Mar 21, 2004 9:44 am
#11






Thobbit wrote:

Hi I just wanted to say I just ogt flame 4. I was on Tat and was fighting some bocatts (sp?) anyways there were only 2 of them I used flamecone1 and missed, hit once, missed, died. Im sorry these guys are a Light blue diff. to me and I died. and people say we dont miss.


Pinpoint of DL on Shadowfire






Lol, did you even have armor on?



RETIRED
boodow
Sun Mar 21, 2004 10:05 am
#12

Fairly certain it is +25 when you use /aim.



Terigo
Master Pistoleer/Smuggler
Commander of the Millennium Nuna
altimit
Sun Mar 21, 2004 1:07 pm
#13

aim adds your aim skill mod to your accuracy. for master marksman its not that much. prolly 20-30. dunno tho
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