Commando Archive
Thread: How to make commando a viable profession for publish 8
NCresslinN
DFR
First mohawk on Flurry, tallest human in the galaxy
Perhapse we should start with some small logical changes that the devs could do right away to make us a bit better.
For example:
The HAR idea as stated above. With the pistoleer weapon and rifleman weapon as they are it makes sense that this weapon needs changes.
(I still think increasing the range of the HAR to make it like a rifle and allow the use of rifle specials from marksmen makes sense. Sure it might shoot slower, but at least we can ENGAGE at alarger distance.)
Grenade status changes should be an easy thing to implement as well. It also makes sense, and sort of follows other SW games (KOTOR cryban froze you in place if I remember right)
The devs should know by now that people only really use the FT tree. You'd think they'd make some small changes to the other ones to make them viable.
We don't need a ton all at once. Some small changes that we can play with would really help.
Shhh, don't say that ^
knowing these devs they will nerf the Flame Thrower so that it is as worthlessly balanced as our other weapons, so we'll use all of them equally.
I may be cynical, but I just came back after 6 months to find that commandos have the exact same issues, and that nothing has been fixed.
Heh...wow..totally missed this topic, by 5 hours...just posted a thought on hvy weapons w/ same skill mods thats just been irking me lately (looking over VERY POOR mods for higher up hvy weapons..such as LC)
Eh more posts the merrier..plus this is citing for major changes..which i doubt the devs will even have time to finish with publish 8 (UNLESS they've been working on them for some time, and yet again FAIL TO INFORM us)...or just wont be done, or even start those things..cuz they're busy monkies ![]()
Im pretty positive that the 2.5 damage modifier while using a melee weapon against someone using any ranged weapon has been implemented. It was reinstituted last patch. Now, this wasent a direct nerf to commandos, but we all know we are the only RANGED class that operates in melee attack vicinity.
I realize that some of these additions seem drastic, but thats what this profession needs.. drastic changes. According to the devs ALL professions are getting something changed/added/nerfed to them come this big combat balance. Im just trying to keep my fingers crossed that commandos get some love becuase when your on the bottom, where else is there to go but up?
So in a nutshell, I do think we need some big changes, no more of this giving us the table scraps of every publish, we want the meat!
NCresslinN
Mmaster commandoM
DFR
First mohawk on Flurry, tallest human in the galaxy