Commando Archive
Thread: A way to balance commandos (a little?)
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Ranged1
Thu Aug 26, 2004 4:18 pm
#1
I've heard a few complaints about rifleman vs commando... I just want to suggest something to see how you guys feel about it.
Why shouldn't there be heavy weapon powerups... They are availabe to rifles, carbines, pistols, melee weapons, hell... even grenades. I think a 33% max damage for a Flamer should help balance the commando's a little... (or a nice accuracy one for the newbies such as myself). Garvin, or anyone, if you guys have info, let me know.Thanks again.
Ajo79
Fri Aug 27, 2004 6:00 am
#3
How unique is that? A rifle tree. I stronly disagree with that.
Heavy weapon power ups would do good. I think that the devs didn't create those because that would make us overpowered. Well, we kinda need them now!
Cpl_Fisher
Fri Aug 27, 2004 7:54 pm
#4
It would uh, give commandos a non-consumable weapon that can attack at range maybe? So you don't have to stand withen melee range to use your ranged attacks? just a thought.
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