Commando Archive
Thread: heavy weapon damage-why it may be so low
1st off i'm a bh was following this for the llc changes
after readint hough all your guys posts on your inc changes i was like wow these guys are getting it from both ends from the dev
but I did have one small idea, i can only speak from experience on my server but flurry has had some craptastic resources, still no llc on the server composite got going this last week for the 1st time
when carbines came out everyone was like whoa **edit**? they don't do more then pistols why should i bother?
well now carbines do a lot more damage then pistols due to the better resources and also the better smithing- i'm not a smith but i do know not to bother buying a new weapon type for at least 2-3 weeks fromt he time it first hits the server, the dam/spd numbers are vastly different from the 1st run compared to 2nd-4th time runs by master smiths.
so what i am thinking is maybe in a few weeks-yea i know more time to wait blows- the smiths will experiment/resource shift to higher qual and the suck ass damage on the heavy weapons will go up alot??
if anyone from a good resourced server could post some thought or maybe we could get a avg damage comparision for weapons by server going to see a trend?
till last week i tended to use my pistol mainly due to the high dps but this last week a new round of carbines came out and my damage on carbines on avg jumped 60 pts to the max kinda hoping to see real good numbers on the elite carb when we get some hq resources to make them
well just a thought
thanks guys i feel your pain hang in there and gl
Wufgar
well i'm using a lightning cannon... unsliced so far, but max dmg 450...
30 shots wasted, max dmg was 550... on an unarmored target with 0 resistances...
any questions? no?
good...