Commando Archive

Thread: Flamethrower or acid rifle?

Kirmjarossk
Sun Sep 21, 2003 10:02 am
#1

After i master weaponsmith i think im gonna do some stuf in the commando skill tree, and after some calculating i figured i can do three out of four skill trees in the commando profession.


So, i have to choose: either the flamethrower or the acid rifle specialisation...


Which one do you guys prefer?

insecure
Sun Sep 21, 2003 10:06 am
#2

read 75% of the the threads on the board
you'll soon realize the HAR is worthless

the FT is a much superior weapon



-=-=- -=-=- -=-=- -=-=- -=-=- -=-=- -=-=- -=-=- -=-=- -=-=- -=-=- -=-=- -=-=- -=-=- -=-=- -=-=-


Each day you live in rebellion, you there by guarantee yourself another day of freedom.
Another to live and another day to choose who your gonna be.
The only thing they can't take away from you is your will to survive.
Today's rebellion is tomorrow's freedom
Kirmjarossk
Sun Sep 21, 2003 10:47 am
#3

I heard flamethrower is better for PvP because of the load of wounds


acid rifle is better for Pve because critters usually have less acid resistance


What about the damage stats? are they similar?

CooperHawkes
Sun Sep 21, 2003 10:49 am
#4

as it was sayed arround 1000 times


HAR


is bugged


has lower damage then FT


is slower as the FT


and has no dot


sfadsad
Fri Nov 28, 2003 3:50 pm
#5

Hello, Illget Novice Commando kinda soonand Im just ondering which one of those two thatst the best one.


A Commando in my PA said Flamethrower and I believe him... I got owned by a novice commando with a flame thrower today


He aslo said that the acid rifle looks cooler since its bigger


I noticed that the acid rifle and flamethrower seems to have the exact same accurecy and speed mods...
and the same attacks to like "flame cone1" and acid cone1"


So, is it just a matter of preference? Or is the acid rifle broken or something?


Thanks

TechnoHic
Fri Nov 28, 2003 4:05 pm
#6

Acid rifle is totally broke, one thing is its specials although same as flamethrower only with acid dont do the DOT that the flame does. I wont go into the whole thing with it but trust me, you want the FT and to build straight up the FT specialization line first befor anything else.


And IMO, the acid rifle itself may look cool, but the flame specials are the best.




CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
Elder Commando
Carnage' - Master Munitions Trader
Nobunoga Oda - Bounty Hunter >
sfadsad
Fri Nov 28, 2003 4:21 pm
#7

Ok, thanks for that...


well, I guess it isnt worth waiting for them to fix the acid rifle :'(

maddogs
Fri Nov 28, 2003 4:31 pm
#8

lets say this the HAR hase ben brok from the very beging 5months and devs haveint even recinized it as being brok yet lol



===============================================================


Daniel' Judson-Leonheart

sfadsad
Fri Nov 28, 2003 4:36 pm
#9

Ok, Flame Thrower here I come! Thanks guys
sfadsad
Fri Nov 28, 2003 4:37 pm
#10

Oh, wait. Just thought of a question: Is it common that creatures/NPCs have heat resist?
If they do, I can always pull my launcher pistol up Which leads me to my next question:
Is it common that creatures/NPCs have blast resist?


Thanks

Belce2
Fri Nov 28, 2003 4:47 pm
#11

Even if creatures have 100% heat resist the dot burns. The internals overheat so to speak. There is no compelling reason to use the HAR except:


your group may like it better for no smoke, explosions, etc.


you may be fighting something with great blast/heat resist and poor acid resist sitting in water




sfadsad
Fri Nov 28, 2003 7:04 pm
#12

Ok, thanks for the help guys.
Page 1 of 1
Previous Next