Commando Archive

Thread: ADK's should work on grenades.

ZagaSabin
Sun Sep 04, 2005 1:31 pm
#1






ZabrakMale wrote:






Dango199 wrote:

this is one of our weapons and all we get is 5 uses, an ADK should make it last forever.






what a waste of an adk. actually, what a waste of 3 rounds to toss the darn things.




Not if you have Legendary Venom





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Dango199
Mon Sep 05, 2005 12:04 am
#2

this is one of our weapons and all we get is 5 uses, an ADK should make it last forever.



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Reydon
Mon Sep 05, 2005 12:04 am
#3


I second the movement!


*edit*


Sounds like you have had a bad experience?

Message Edited by Reydon on 09-04-2005 03:05 PM




Cyrus' Ludarin
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ZabrakMale
Mon Sep 05, 2005 12:21 am
#4






Dango199 wrote:

this is one of our weapons and all we get is 5 uses, an ADK should make it last forever.






what a waste of an adk. actually, what a waste of 3 rounds to toss the darn things.



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Tyyylowyspetily
Mon Sep 05, 2005 6:25 am
#5

I'd rather just see grenades go to a decent stack size on par with medical consumables, or, as I've suggested before craftables as an enhancement to an innate grenade ability to increase damage output on special attacks we get in the grenade line, just as the CM's now have.



Tyyy LowYspetily:
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BloodMonk
Mon Sep 05, 2005 10:37 am
#6

adk stop lowering of CONDITION not USES


best ackaly venom I got my hands on was 2200+...how high is that legendary stuff?



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LustBunny
Tue Sep 06, 2005 7:58 am
#7

so you adk a grenade the toss said grenade (with the adk on it ) at that big nasty krayt. grenade goes boom and adk is gone................


may be why you cannot adk consummable items......






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eternalfool
Tue Sep 06, 2005 9:18 am
#8






LustBunny wrote:

so you adk a grenade the toss said grenade (with the adk on it ) at that big nasty krayt. grenade goes boom and adk is gone................


may be why you cannot adk consummable items......






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Dango199
Tue Sep 13, 2005 3:38 pm
#9

make them work on grenades!!!



-Chinese Credit Farmers-
-CCF-
Warmaker01
Tue Sep 13, 2005 3:59 pm
#10



LustBunny wrote:

so you adk a grenade the toss said grenade (with the adk on it ) at that big nasty krayt. grenade goes boom and adk is gone................

may be why you cannot adk consummable items......






You haven't even tried it. I did.

I made a post a month or two back. I was REALLY bored and frustrated with my Hvy.Weapons.

I figured, "Hey, I have some awesome Proton Grenades and a spare ADK. Maybe I can keep these ubergrenades forever by ADK'ing them?"

So, I went in game and tried. SWG won't even allow you to place grenades, regardless of stack quantity, into an ADK.

'Nuff said.

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