Commando Archive
Thread: While we wait?
Hi guys,
I have novice commando, novice smuggler and novice tka. I am yet to decide which profession I will choose to compliment my commando skills (smuggler or tka). If the devs decide to keep the 3x damage modifier w/ heavy weapons, I will go with tka and, if not, i will go with smuggler. Since the commando profession is completely worthless right now, what is everyone working on as far as skills go right now? I am sure it will be awhile before the devs do anything about our shattered profession so, if anyone has suggestions or wants to share what skills they are working on right now, please post it here. Thanks guys!
Amon Chakai/Kauri
So I'm currently working on filling the following plan while slowly finishing off my flamer tree..........and the rest of Master Gimp.......errrrrrr Commando.
Novice Carbineer
-counterinsurgancy and special abilities II
Novice Pistoleer
-grips and stances IV
Novice TKA
-balance conditioning III and Percision Striking IV
If you know anything about these skills you'd realize this ends up with defense against knockdown at about 65 and some other really good defensive mods all around. Also, this will include my own knockdown shot with the carbine and I have 5 skill pts to play with still. Could pick up pistolwhip from the pistoleer and get a melee knockdown as well.
This design should make the pistol whiping panseys and underhanded fairies quake in their booties. IMO this is the most annoying part of pvp atm.
Lots of combat xp required though so I guess that's what I'm currently working towards.
"fiegn dead is only good against occasional mobs"
With that statement your name fits you.
Wow... that's a very tough question... let's see... another combat line that adds the most defenses in the game? or a line that let's you slice and fake your own death?
*KABOOM*
"has anyone seen my drool bucket?"
'sorry, i haven't seen it'
"i lost all my drool, this sucks!"