Commando Archive
Thread: Your idea of SWG Commando?
As we all know real life commandos tend to be very light and well trained units. However in SWG we are the HW guys with flashy effects (my prefered playing style). Do you plan on (if you even roleplay) your character as the guy wearing full Composite Armor kneeling behind the rest of the group and flaming everything you see, or the Commando who wears Camo like spec ops gear running and hiding throwing grenades and firing the occasional launcher shot.
Me Im going for Full Padded Armor (maybe composite if I can find a good slicer/armorsmith to lower the HAM to wearable regions) kneeling and flaming everything. (screw flamethrowers/acid rifles not being our main weapon, if half my skills if not 3/4 of them are devoted to "my secondary weapons" Im going to use my Secondary as my primary and my primary as my secondary. *curses whoever came up with the idea of giving us all secondary skills*)
i plan on having my commando being a sleeper. Meaning, he looks like he's a fragile guy, but when I go in my inventory I equip all my armor and bust out a flamethrower on yer arse!
Fix the range and accuracy on the weapons, darn it!
I was hoping to be the guy who drives the tank (when vehicles came out) and gives commands. Sort of an action "Rommel" But I can't get master Squad Leader and Master Commando at the same time. I am starting to lose hope in commando and might drop it and go BH since I am close to it.