Commando Archive

Thread: IS it true we are hearing from the devs Next week in the forums ?

NautilusMaximus
Sat Aug 09, 2003 10:10 pm
#1

I was in the creature handler forum and this is waht there Correspondant was saying ..........


"I've just received word from Xahn that we'll be hearing from the designers in this forum sometime next week, regarding the first week's issues. He goes on to say:

"The coming posts should answer your questions that you've brought up, and they should also start changes in motion regarding those questions and comments. I can't promise they will come right away. Some will come quickly, others will have to take a back seat as we work on our fixes/updates/promised features. At the least, you'll get the opinion from what the designer of your specific profession thinks about that issue. I think you'll be very please with this result."




I hope they are comming to the commando forum and chill some of us out
-Vertexon "



~Love Peace and Soul~

Uzu'matiX
~AoW~
Wookie

Bounty Hunter Imperial
greenbleeder
Sat Aug 09, 2003 10:12 pm
#2

I hope this is true

NautilusMaximus
Sun Aug 10, 2003 9:35 am
#3

Ok that sounds good hopefully. I hope they come to us Hope Hope Hope.



~Love Peace and Soul~

Uzu'matiX
~AoW~
Wookie

Bounty Hunter Imperial
EdllDagda
Sun Aug 10, 2003 11:14 am
#4

lol a lot of good the correspondents have done. wait 3 weeks from patch after they ahve all the info on whats wrog with the profession and not ever 20% of the class gating issues are on the patch notes...and that IF the patch goes live this week.



no offense to garibaldi, hes fought hard for us but im afraid hes speaking to either really incompentent middle men. Or the devs could give a rats ass about us heh. not one profession...not ONE profession inthis game is working fully..considering there are 32 of them it takes a lot of disregard and effort to **ck up 32 times consecutively. Funniest thing about it is that apart from their own issues,,all classes in swg are inter dependant. soooo an achitect not being able to make med or large floral harvs affects the medics chefs and smugglers. the weapon accountability for the %of material attributes for some high lvl weaponry damages weaponsmiths..and in turn us..since we are the class with most weapon certs besides marksman. the Be's not being able to develop tissues affects chefs and tailors..not to mention the tissues they can make dont work as intended. The droid engineer profession is probably only second to us as the biggest joke in swg. modules cancelling each other..crafting station not working..imput hoppers broken armor removed from the only viable product they sell.storage and data mdules are still garbage



<inhales deeply>



Bh lighning cannon uis nowhere to be found and even those rare ones amde have the same problem our weapons have. dx2 and t21s bugged to hell and back. crafters not getting all their points at master. resources for what should be mass marketed products not appearing often enough. and even when they appear the prices dont justify the uses, but the crafters cant help it cuz it costs them a metric button of work to make(think good grenades). Lmao some of the materials needed for some things can not even be harvested. milk and mollusks were removed after beta..but the be tissu like still requires them.



<inhales again>


pistoleer disarming shot doesnt work pvp or pve, carabineer ranged knockdown is crap compared to the smuggler/bh/pistoleer one. ranged combat medic stims bugged to hell and back, including offensive ones/ doctor buffs bugged as well. slicing 4 halving the effectivity of slices instead of doubling it. disfunctional dungeons(nyax cult) missing mobs lost items duped resources ghosting players spawn pvp killing armed classes drainign themselvs so much to do decent dmg that its disgusting. suppresion fire not working,



<inhales again, looking winded>



dont get me started on pvp and the i win knockdown buttons(i know im a tka)


PVP battlefields being totally broken . Has anyone found a high level quest that works yet? i know i havent and ive travelled tru many of them



but most of all.. the one thing that its tottally and absolutely fubbaring this game to the point of non marketability:



LACK OF INFORMATION



80% of the features in this game are totally undocumented


for game this complex its a very very very crippling thing. by totally undocumented i mean u cannot find any official text on this things or the one that you do find is no longer valid. it is extremely hard to get into anything past killing mob lairs in this game which btw has very very limited content...but even that content is not visible to players when they get to the point of changing planets.



Call me negative call me whiny....but i for one having known all of this would not have sponsored a company with such substandard product like SOE by spending 50 bucks on this piece of *edit* more than rough non final draft of whats supposed to be a good game. but now having spent so much time invested in my avatar i will stay..wait til they bandaid a few things and sell out unless they deliver on their word...lawsuit idea starting to crss the back fo my head




EDLL - Tarquinas

www.Darkavengers-swg.com

"Without the darkness, there is no light"
EdllDagda
Sun Aug 10, 2003 11:21 am
#5

nerf spelling...and yeah that whole thing is meant to be a spaced run-on sentence



EDLL - Tarquinas

www.Darkavengers-swg.com

"Without the darkness, there is no light"
s_ripper
Sun Aug 10, 2003 12:27 pm
#6

The droid engineer correspondent is saying the same thing. Also that SOE is hiring a new position specifically as a liasion between the Devs and the correspondents, according to what the DE correspondent was told.



------------

Scistuie Dylan, Starsider


Novice Pyrotechnic Artist... er.. Commando
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