Commando Archive

Thread: Commandos, melee or heavy weapons?

Obevacca
Fri Aug 15, 2003 10:45 am
#1

After the new patch i was amazed by the results 4 weeks of waiting and some stuff works.


All that grinding to find out that the commandos arent much but a pistol launcher specialist. That are capable of using slow and poor melee weapons (HAR Flame Thrower). Even if the specials are supposed to dolarge amts ofdmg you still have to have massHAM to use them at melee range. Pointless when you can getTKS novice and use a knuckler. Which is far more effective hits 90+% of the time and deal loads ofDPS.


The grenades???Doubt if ill ever find a use for them slow, weak, inaccurate, and very disapointing. Judging by what ive seen for stats on high lvl grenades such as the thermal detonators and the proton grenade. It leaves little desire to train that tier. Slow minor dmg inacurate and ineffective(even with trapping 4 bonuses). Need i say more about that one...


It is becoming clear to me now that were just launcher pistol users that should train in pistoleer or we'll be what the class is "secondary".


My point is is there anyway to add variety to us by making a heavy carbine and heavy rifle as well so we're not all the same. Because i can see now that the pistol launcher is going to get old soon. Seeing as how the heavy support weapons tier is the only thing that makes us special (if we ever see a heavy weapon).


Rochet launcher??? Is this weapon going to be melee as well? cause i took down my first At-St yesterday at a static battle fieldand it would be nice to have the same range. Seeing as how we are going to takea major rolein destroying these things.I also think that making heavy weaponsbeingless accesible is not as much of a problem as alowing Imp's to optain there own At-St's through fp(would be nice to have a rochet launcher accessible to defend myself). But then again whose dumb enough to duel an Imperial pc with 2 At-St's (me, and that death was fast and a learning experience lol)


The point im trying to make about rocket launchers is even if they were more accessible i think the commandos would respect the use of them due to the cost, decay rate, and the knowledgeof theopponets itwould make more sense to use against. If a commando were to abuse(such as dueling with)the use of these more powerful weapons they would waist money andwellthe weapon itself.


Over all i'm impressed with the game and the work the Dev's have puttowards bettering it.


Obevacca (Mercenary at Hire) Radiant


p.s. S.O.E. please stop creating more problems(2 more characterclasses) till you fix the present ones






Its not me you looking for. Its the one its me you've found.

Obevacca (radiant) WAR
Page 1 of 1
Previous Next