Commando Archive
Thread: Devs, get it together
I agree about the range issue and the Dev's response, i could not believe...
These where my thoughts when i first saw the Commando class and i didnt think they could be implemented with much variation. (Obviously not...)
No heavy weapon that i can imagine would be "extreme close range". In fact, they would require a minimum Safe Distance!!(or they damage you - thatmight be a drawback from using them)
2 meters or more i would think for the closest ranged weapon (Flame thrower). This would be to avoid lighting yourself up, obviously. It might have armor peircing of medium.
Acid Rifle, i would think similar to FT maybe 3 meters min to avoid splash. medium armor peircing.
Rocket Launcher, long range (like a rifle)and this ithought to be undisputed. This weapon would beeffective against vehicles, with heavy armor peircing perhaps, Slow firing but heavy damage.Not viable for useagainst small creatures really because of targeting issues.
OK thats what i thought, and how i would really like to see them used. i get the impression most other players would like it implemented that way too?
could you guys point post the URL's? i can't seem to find em, i' didn't see it one the in testing notes