Commando Archive

Thread: Requesting Advice from Those Who Have Sampled the Commando Weapons

Uninformed
Fri Aug 15, 2003 6:35 am
#1

For Rifleman, I have concentrate HAM stats around Mind.


Any suggestions how you built your character for Commando? Getting ready to join the ranks of the great broken but perhaps fixed shortly class.


THanks




General Jheball Sag/Dark Lord Malegant
Leader and Founder of the STORM Brigade
Willistonia
Fri Aug 15, 2003 8:20 am
#2

Best advice, DON"T DO IT! I have been stuck in novice commando hell for 3 weeks. They have said that there is help coming, however it is not even to Test Center so will be a long long time. Also, with all the quality time being spent nerfing and adding cool yellow I's above peoples names.....we're done for.
Didious
Fri Aug 15, 2003 8:24 am
#3

I would challenge the second posters response by saying, do what you think will provide you the most enjoyment in the game. I personally love playing a challenging class (although many have seen me join the whining bandwagon from time to time). The launcher pistol is granting nice Heavy Weapons experience right now, but should be lowered in time (Once the developers discover that it's using the pistol tree to determine experience gains instead of the Heavy Weapons tree). For instance I arm my launcher pistol and the creature cons as a white difficulty, arm my flamethrower and it cons light blue as I have Flame IV. No-brainer arm the launcher pistol.


Gnorts and hermit spiders etc on Naboo are giving me 157 Heavy Weapons xp with the Launcher pistol while if I stick with the Flamethrower the entire battle they give roughly 45.


Didious

Garibaldi_di_Alia
Fri Aug 15, 2003 8:31 am
#4

Dubious,

The launcher pistol is prolly working as intended. Its the other heavy weapons that are making the con change to low for what they can do.
Nytewaulker
Fri Aug 15, 2003 8:34 am
#5

Focus your stats around Action and Health... mind, I hardly use with when using HAR, Flamethrower, Lightning Cannon, or Launcher Pistol



-Tzo Tarinik, Tarquinas
-=Efoshe Veze (The Ithorian Bad-Arse), Test Center
Stelsvik
Sat Aug 16, 2003 1:16 am
#6

Actually, put your stats so that you've the mind to heal yourself. I find being able to heal myself for 230 pts more effective because it helps vs. damage taken as well as HAM used. The one thing you can't do it so heal your mind while fighting other than its own regen rate.



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