Commando Archive
Thread: Commando Incap move question
Okay one of the key special moves for all professions is the ability to debilitate / knockdown your opponent.
For pvp, although quite imbalanced. The first person to debilitate usually wins a one on one battle. For PVE, a quick knockdown strike will give you the time to get away from the mob.
I read, Underhand shot for Bounty hunter tree. Unarmed lunge and Knockdown for Brawlers/TKA, Pistol Whip, Low blow etc.
For commando skill tree, and I realize the profession still needs lots of tweaking and balance, what is the first debilitating move they get and the name?
Thanks,
they don't get one, and they seriously need em! i've been proposing them for a while!
Hiya Eisei Kai'shi Clan Kryshi
Commando in Training
"Quality may be better then quantity, but quantity has a quality all it’s own."
Remember, commandos get anything you want; you're just required to train another profession to get them...
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*You can master commando and one of the following tka/pistoleer/carbineer/rifleman and have 18 points left over*
Yes already did the math. But I rather save them points for medic or something. Why learn a new weaponskill tree just for knockdown? If anything, if someone shot at me from a far with a Launcher pistol, I would be more inclined to drop from the impact of the blow near me then a friggin laser..