Commando Archive
Thread: Why does the manual say we need Eng. 4?
We did up until 2 weeks left in beta3 when they redid the entire commando class.
The class was entirely based on combat exp, there was a crafting line ( replaced by the har ) and a grenades line (replaced by the FT line). Flamer + Har had no real specials that were worth it, hell..... we didn't even get our weapons until the very last week when the resources finally shifted ( after 3 yrs of beta ).
It was something like novice commando 5k combat exp, tier 1 - 6k, tier 2 8k, tier 3 10k, tier 4 15k combat exp / level. And back then on endor if you touched a mob while your whole group fought it you could get 300-420 combat exp / kill. So you were basically a glorified master marksman heh. But it was still fun causing the prettiest fireworks display.
Theedage wrote:
But it was still fun causing the prettiest fireworks display.
Regardless of anything else, we still put on the trippiest light show of any class hands down.