Commando Archive
Thread: pistol xp on Launcher Pistols?
I'm 1/4 done on getting my first level box in the commando tree and I've been using a launcher pistol for my heavy weapons xp. Since I was using a used LP, it was down to nothing so I bought a new one. Now I'm getting pistol xp. I purchased another one on a different planet and I'm still getting pistol xp. Since I can't use any other weapon because they miss so often (FT, Acid, etc.), can anyone tell me what's up with the LP?
And if the DEV's changed it, what to use to get heavy weapon xp?
Thanks!
CE_SoLiD wrote:
The flamethrower is the only weapon you should be using, very very accurate and powerful, get a speed slice.
Please. That's BS. and if you weren't a Riflemen/Doctor, you would know this.
Until you get at least one special with flamethrower it's pretty much useless. So using the launcher pistol is the way to go as you can use bleeds and specials with it.
As to why it's giving you pistol exp, this was an old bug...I hope it hasn't reverted. It should be giving HW exp. Try sending a ticket. Hopefully you get an answer.
I had the same issue last week.
It sounds like you got one of the LPs from the Rebel Theme Park, you probably bought it off the Bazaar.
If so, these pistols are bugged (and have really low stats). I suggest saving up some bucks, if need be, and go directly to a weaponsmith and get a newly crafted one.
Enjoy ![]()
Well, considering I am a Master Commando... gee, I wonder, kid? Not only do I only use a FT, but I easily hit for 10k + with it, savvy? Combine a LP + Gunfighter skills and you got crappy damage compared to a FT. The Acid Rifle?? Useless. Nades? I'll pass. Heavy weapons? No thanks, I'd rather deal more dmg, quicker, + put everyone on fire.... Get it, unwise one? It's pretty simple... use that thing called a umm... uhh a brain! Let this be a lesson, I was flamed for giving advice and now the flamer has been flamed by another flame, which outsmarts his flame, because my flame is hotter, savvy? I wonder.... flame + flame =bigger flame +more flames = senseless, mindless, children + more flames = a boat. Understand now?????
Seylesh wrote:
Please. That's BS. and if you weren't a Riflemen/Doctor, you would know this.
CE_SoLiD wrote:
Well, considering I am a Master Commando... gee, I wonder, kid? Not only do I only use a FT, but I easily hit for 10k + with it, savvy? Combine a LP + Gunfighter skills and you got crappy damage compared to a FT. The Acid Rifle?? Useless. Nades? I'll pass. Heavy weapons? No thanks, I'd rather deal more dmg, quicker, + put everyone on fire.... Get it, unwise one? It's pretty simple... use that thing called a umm... uhh a brain! Let this be a lesson, I was flamed for giving advice and now the flamer has been flamed by another flame, which outsmarts his flame, because my flame is hotter, savvy? I wonder.... flame + flame =bigger flame +more flames = senseless, mindless, children + more flames = a boat. Understand now?????
Seylesh wrote:
Please. That's BS. and if you weren't a Riflemen/Doctor, you would know this.
No I didnt understand that whole adding thing. But I'll try not to flame more, as it didnt look good. The original poster is NOT a master, infact he is just a novice, no boxes yet. So him using the flamethrower will NOT yield higher damage as he will miss very often (not to mention he has no specials). I am a Master too, and share your opinions on our other weapons, but at novice there really isnt a viable option other than the LP with bleeds and such.
Um, so yes, you are correct when applying to Masters, and even those halfway up the FT tree, but not to the originator of this thread.
(edit button, please)
Something that wont take the xp and will be a good meat shield. When you're hunting big game, like krayts, you'll want a grauler or something.
Pets. This game always comes down to having pets. This game should be named "Star Wars Creature Handling".
You can survive without pets. It's helpful to get a droid for the grouping bonus...and without a "meat shield," you will need to use weapons other than the Flamer when facing tough opponents (and since the last big patch, "tough" means anything tougher than a lone kreetle)...and admittedly it's not as easy, but it can be done.
I would use my LP rather than Flamer until you get flame single 1. I personally used an LP and lots of Health Shot 1s and Overcharge Shot 2s (because who cares whether you damage an LP, so long as you hit hard?).
Having a pet is a definite help...but so is having feign death...so is having double tap, so is having all the defensive mods of a TKA Master. Assuming you want advice a Commando could use though, go with HS1 followed by OC2.
Got a weaponsmith to craft one for me and I'm getting HW xp now.
Thanks!