Commando Archive
Thread: Tactics for ATSTs
Since they took away DOT damage against these (or so they say), what are the best strategies for taking these down?
I attacked an NPC ATST tonight and promptly missed it 7 straight times with my HPBC while kneeling. Ok. Bad bad luck on my part (I guess, VERY expensive misses, but hey, thanks SOE!).
I finally landed a hit on it, for 3800 damage, only it actually did less than 1000 actual damage. Ouch. I'm incapped yet AGAIN, and it still has over 17k damage left over.
So, my questions...
1) Did they truly remove DOT as promised against these metal beasts? I couldn't test it as I uncharacteristically couldn't it one to save my life.
2) If they did, and consumable rockets only do < 1000 damage, how are we to bring these down?
Did they truly just make soloing these (without pets of course) impossible? If so, I see everyone heading to CH even faster than they are now. Ridiculous.
So, let me know if I'm just having a bad string of luck, or if this is what others are experiencing.
Phalx
It's the same story as before:
Send in the Bloodseeker mite, flame all 4 dots on him, back off, RL him! = Dead AT-ST in leass than 40 seconds.
Most economical way possible.
Dogg
Lazzeris wrote:
Send in a Desert Vesp, Flamesingle1, Flamecone1, Launcher cannon as you back away, pet dies, ATST incaps you but dies while trying to walk to DB you. That's how I killed my first after 3 attempts.
You can't set them on fire anymore