Commando Archive

Thread: An excellent solution for Commandos. Holo, devs, please take notice.

TerasKasiZak
Sat Oct 11, 2003 9:20 am
#1

Tamrael
Sat Oct 11, 2003 9:27 am
#2

*crickets chirping*


Forgot a message, did you?




--Tamrael Megassi
Commando, Flurry Server
"I shall kill you..... with DEATH!" --Supervillian Rictus
TerasKasiZak
Sat Oct 11, 2003 9:27 am
#3


A forum member named Dextrious posted this solution at the end of another long thread. I felt it needed its own thread.


"-Remove the bonus vs. ranged opponents (which should balance the removal of the the melee dmg pen.)


-Grant us decent (but not overpowered and no knockdowns) pistol attack for the launcher which would actually make it better then the FWG5


-Fix the heavy acid rifle by giving it AP2 and increasing the range and speed but lowering the dmg


-Increase the dmg (or add more effects) to the grenades which are now mostly useless


-Add a decent special to the master box which would make it worth getting


-Decrease the delay between the flamethrower specials and maybe increase the dmg a bit but lower the bleed (not shorten it, just lower the dmg). Also do not touch the wound effect as it limits the "clone wars" pvp tactic considerably which is a good thing.


-As of now, the Heavy Weapons line is th eonly complete and working one, I see no reason to touch it alt all"


TerasKasiZak
Sat Oct 11, 2003 9:30 am
#4

I agree with almost every solution proposed in his post. All of them are balancing issues and should work well. Commandos are not riflemen; we do not go prone, as riflemens tend to, to achieve maxiumum accuracy. In fact, I believe the flamethwoer's accuracy tends to decrease when we go prone. The idea of a riflemen taking extra damage from a melee attack is that they must precisely aim up a shot, take th etime to stay still or be flat on the ground, and fire. This leaves the opneing for damaging attacks when someone attempts to stab a sword through your head or a creature makes you its new meal. Tell me, how much aiming must be done with a flamethrower? The name speaks for itself, you pull the trigger and pray you hit.

TerasKasiZak
Sat Oct 11, 2003 9:32 am
#5

By the same token, our weapons are not melee weapons, and so we should not be doing the extra damage to riflemen. Ib elieve the melee damage to us was a proposed fix to balance us with the damage we were doing to riflemen. But, if that damage has been taken out as so claimed (I have yet to check), then there was no reason to impose a penalty on us as well. Now, we have the same problem as before, just shifted over to a new group of people.


I know you Devs work hard on this game, truly, and I whole heartidly commend you for yoru effrots in improving and adding to this game all at once, but I bid you to look at this post and take stock in it. Creature handlers are widely recognized as the PvE class and Bounty hunters as the PVP class.... Shouldn't commandos be somewhere in-between? This newest changes makes it hard to use onne of the classes' most efficient weapons, so much that we are getting downed easily by creatures tha tth emission terminals list us as capable of killing. Are you telling us we HAVE to have someone distracting our target so we can sneak in and pray to god not to get hit? Please, if so, tell us such and I'll gladly start playing my commando that way, but I didn't think that was the purpose behind this class.

TerasKasiZak
Sat Oct 11, 2003 9:34 am
#6

If weeding people off the flamethwoer is your goal, then please reduces the cost to make the expendable weapons of our class. As it is, rocket launchers are going for 30-50k on my server, and I have yet to even see a particle Beam Cannon after scouting all over Tatooine (and that's a lot of shops), the same with grenades. Make them cheaper to rpdouce se we can buy them and use them efficiently. If i'm going to pay 30k for a weapon, I would atleast expect to be able to MAKE 30k with it.. which is typically not the case.



I hope I didn't come off as ranting, and I hopte many people read this post, critique, criticize, and or add to my points. Thank you for your time.


(I appologize for the multiple postings, I was having problems getting it to go through)


Ciredek


Novice commando- Starsider

maddogs
Mon Oct 13, 2003 4:39 am
#7

hey get ur butt bake here and post the maseg lol



===============================================================


Daniel' Judson-Leonheart

Edgeslight
Mon Oct 13, 2003 4:44 am
#8



TerasKasiZak wrote:





I agree.



- Indecisive -

- Master Smuggler-

- Denzien of the Wrenpire-

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