Commando Archive

Thread: why complain

spacemouse
Thu Feb 12, 2004 2:20 pm
#1

Everybody's whining about how their flamer edit and their rocket launcher edit, and their har edit etc. But I look at commandos as master marksmen specialized in heavy weapons, Instead of a guy with a bad aiming guns encumbered by the big requirements to be a commando. They can still use their old guns if they like. The best profession must be the profession with the fewest lacks, not with the fastest and biggest guns don't you think? thats why commandos rules. All professions have some bad sides but commandos have the the smallest amount.
RankorCity
Thu Feb 12, 2004 2:43 pm
#2

Just how stupid are you? Do you realize how little sense you just made? Why go Commando (much less Master it) to go back to using a DH17 snubnose?? You are talking about going to an elite/hybrid proffesion, then using the same weapons a new player would/could use the first day they play the game...


To repeat for your small minded self...

1) Flamethrower - a ranged weapon with melee range only specials (like that makes sense), with the exception of overcharge...Now nerfed...

2) Heavy Acid Rifle - entire skill tree devoted to a weapon that does not work now...never has worked...probably never will work

3) Grenades - limited range, usually incaps the thrower, little damage

4) Heavy Particle Beam Cannon, Rocket Launcher, etc - expensive, impractical...Miss most of the time...Target basically has to be not moving and exactly 48 meters away...

5) Launcher Pistol - class specific weapon with NO class specific specials whatsoever

6) To reach master, it has the highest combat specific skill point requirement of any profession in the game...Yet can be effectively neutralized by your garden variety TKA, Pistoleer, etc, all of which require significantly less skill points to attain....

7) To reach novice, we have to attain unarmed I-IV...One melee tree....We also have to attain rifles I-IV, pistols I-IV, carbines I-IV, and whatever that other tree is under marksman I-IV...One melee class versus three ranged classes, yet we are pretty much a melee profession....Even the most moronic of people can see the stupidity in this...


Technically, we are called HEAVY WEAPONS SPECIALISTS...Why should we not be able touse what we were intended to use??!?!?





Anxiously awaiting the Firefly MMO
Discuss it at www.firefly-mmo.com
garvin
Thu Feb 12, 2004 2:45 pm
#3

Ummm....no...very very very wrong...


That's like saying all the extra pistol mods, specials and such for Pistoleer are overkill...they should just have a few extras above what they get from the pistol Marksman Tree....


Which of our weapons that we use in the Marksman trees see's improvement via mods, specials and such in the Commando trees? Pistoleers get better with the pistol above marksman...Carbineers get better with the Carbine above marksman...We get better with the...ummm...ummm...no...we get new weapons...our LP is the only one that can use pistol mods from the marksman tree, but if that was the point then why wouldn't we have more pistol mods in the some tree of Commando like Pistoleers have?


Marksman islike pre-training for our lifelong profession...do you say that Navy Seals are just aregular navy men who know how to use a few more weapons? Or is it a whole different way of life...bothhave their same roots, but they aren'tthe same thing....


Everybody's whining about how their flamer edit and their rocket launcher edit, and their har edit etc.


We didn't have a Rocket Launcher "edit" or an HAR "edit"...you apprently haven't done enough research to make any type of claim...


But I look at commandos as master marksmen specialized in heavy weapons, Instead of a guy with a bad aiming guns encumbered by the big requirements to be a commando. They can still use their old guns if they like.


So what if we took every special and skill mod bonus from the Pistoleer profession...would they be ok just having what they get in the pistol tree of marksman? That idea is completely ridiculous...


The best profession must be the profession with the fewest lacks, not with the fastest and biggest guns don't you think? thats why commandos rules. All professions have some bad sides but commandos have the the smallest amount.


Commandos actually have the most lacks of the game if you've done your research...We are classified as a Ranged profession but all of our specials only work in Melee distance....and we have less Melee defenses then other ranged professions with ranged specials...that is extremely backwards and lacking...We also have 3 broken trees, 1 completely useless weapon, Grenades that incap the user, Consumable weapons that cost to much to use when compared to their speed and accuracy (and don't even work indoors), etc...Now add on top of that our biggest assest..the DoT...being NERF'd...I'd say that's pretty lacking...


Commandos have the smallest amount...apprently you haven't been reading our forum lately....we have plenty...we've just learned to live with it for the most part for most of the life of the game...







Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

RankorCity
Thu Feb 12, 2004 2:45 pm
#4



Weird double post...


Message Edited by RankorCity on 02-12-2004 03:48 PM



Anxiously awaiting the Firefly MMO
Discuss it at www.firefly-mmo.com
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