Commando Archive

Thread: Any advice on how to kill an AT-ST now?

Radiant-Sharpie
Thu Feb 12, 2004 2:05 am
#1

Rocket Launchers, and stopping shot/lowblow with the launcher pistol.
maddogs
Thu Feb 12, 2004 2:12 am
#2

easy go sowrds men i wach to takin down to day by one sowerds men all min dameg it was alsom but so gay


realy its just so stupied



===============================================================


Daniel' Judson-Leonheart

Lifylos
Thu Feb 12, 2004 5:06 am
#3

Swordsman+Buffs+Energy resist armor+Blasthommer=very very dead At-ST


Teras Kasi artist+buffs+energy resist armor, plus spices, plus KD, and novice medic=anoter very very dead At-St.



Its odd though that the proffesion meant to kill them cant dent em, but someone can hit it with his fists and do alot of damage...





Seishenoru Verin...gone on Febuary 22, Cyas guys...

Dont mind me, just trolling on my last day...
BHM
Thu Feb 12, 2004 5:18 am
#4

It's simple: hire a MTK.



Andros Celsum ~ Master Bounty Hunter ~ "It is better to be feared than loved, if you cannot be both."

Wolfmann31
Thu Feb 12, 2004 5:26 am
#5

Odd isn't it?


I've seen 3 Rebels, take down 3 At-St's within 5 minutes....And none were commandos...All close combat..


I've seen groups of 5+ rebels, mostly commandos..get slaughtered by 1 At-St..their medics couldnt keep up.


Needless to say..I'm happy I'm a Imperial commando, as all I have to fear are rebels....Adding another thing in the game that uses me to wipe the floor, would have started to hurt my feelings as a commando.






RK-31
In memory of Stormtrooper Detachment Epsilon

We will not become a shadow of our former self

When the Star Wars world ends, my reason for being here ends. Thank you Helios_SOE for making that clear to me
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Farky
Thu Feb 12, 2004 7:37 am
#6

I helped bring one down, had another commando, a tkm/fencer, and a rifleman, only stayed alive cause I was able to use a building as cover.



Farky
Recce: No idea where we're going, but we're getting there.
Shidevie
Thu Feb 12, 2004 8:01 am
#7

There's a new beam rifle out that no one has a cert for. It looks like the HAR and does (I think) blast damage. My initial thought was that it was to replace the flame thrower for AT's, but it apparently gives rifle XP if you actually kill something with it. I got the no cert message last night when I tried to equip it on my commando.


/shrug





Shidevie
- Master Combat Medic
- Master Doctor
Shivanto
- Master Fencer
- Master Swordsman
Yakisoba1
Thu Feb 12, 2004 8:40 am
#8

Icky, using your flame on an ATST is very foolish.



Use something that has AP3, or stay under cover.


IckyWicky
Thu Feb 12, 2004 9:21 am
#9

Yaki,


The flame used to do the trick (with help - will always need that I'm a wookiee). Iguess the consensus here is that that is no longer the case - obviously.


So I need a swordsman or TKM to take out a metal beast with his hands


What have they done to commando
Krayvex
Thu Feb 12, 2004 10:15 am
#10

Afast launcher pistol with a good powerup and smuggler attacks. You'll be impressed with stoppingshot against one.



Slaag Lazerbait


Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the peacemakers for lack of patriotism and exposing the country to danger. It works the same in any country. - Hermann Goering



IckyWicky
Thu Feb 12, 2004 1:55 pm
#11

Anyone here know how to take one of these beasts now? I was with a group today, with pets, etc... It took 20 people and a couple of commando's almost 5-10 minutes to kill one of these things... This is insane. Now one imperial with an AT-ST in his pocket can slaughter an army of rebels. They call this balance?


I managed to get off 4 shots with my flame (incapped 3 times btw) and I barely made a dent.... (My whole reason for going commando was to be able to take these things out.) It was only after having help with like 20 rebs and a half dozen pets that we slowly took it down...


Please post tips/suggestions. I'd love to hear some input...


FYI, I did try Low Blow (no affect), and then Panic Shot. The Panic Shot said I delayed AT-ST for 10 seconds; however, it shot me right after that message came up. All in all, I'd say the actual delay was 2 seconds....


IamCadan
Fri Feb 13, 2004 1:07 am
#12

My answer is ...... DON'T!!! Leave my AT-ST alone...what has he done to you?? Nothing...well probably not much...he may have killed a few friends of yours.....


But they had it coming, I tell you!!!!!!!!




OilFan - Elder Jedi
Lako - MBH/TKM MBH/Master Rifleman Remade BH

Alderaan fired first!!
NightRaider
Fri Feb 13, 2004 1:17 am
#13


It is still mind boggleing that everyone seems to think its ok for amedium armored vehicle like the at-st to be beat up with bare fists and knives.


This is almost as sad as watching an AT-AT be knocked down by a TKM on TC.



Message Edited by NightRaider on 02-12-2004 03:18 PM



Eogo Sheiba
~Elder Smuggler~

"Do I have to kill you?, What if I was to kick the s&%t out of you, then do I get the money?"

"Make offers to my vendor 5860 6353 outside kaadara"


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