Commando Archive
Thread: Thrown weapons. Make us useful.
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RamoneAilika
Fri Feb 13, 2004 4:26 pm
#1
Heres a useful skill commandos could get, to combat combat medics, we are the experts in thrown weapons and explosives, why not give us a ability to catch and throw back grenades and posion capsules. Make it a passive skill.
we don't even need throw them back, we could catch and disarm the object
Eddrow
Fri Feb 13, 2004 5:02 pm
#5
I think thats a good idea also. I am 2 blocks away from master commando(acid rifle 3-4) and I plan on dropping everything but my flame skills. If I could catch the mind poision that gets throw at me(that never misses it seems)by CMs I would hold on to that skill. I think commando is one of the best skills out there but we can't really do that much compared to what a smuggler or BH gets from there profession(I.E. missions and perks).I am looking forward to ranged mig 3 but I don't think that is enought to keep the other 3 tiers. If I do drop it i think vendor or pistoleer skills is where i'm headed.
Theedage
Fri Feb 13, 2004 8:57 pm
#7
Gurudian wrote:
(Laugh)The Combat Medics would whine so much.
Ahhhhh but it would feel OH SO RIGHT!
Cuality
Sat Feb 14, 2004 3:54 am
#10
hehe, 2 master commandos palying catch in a starport waiting for the shuttle, thatd be great. i would personally love to grab a poison and shove it down a CM's throat (anyone else notice that CM's are primadonnas, always strut around boasting they are the best and that they can kill anyone at anytime?)
maddogs
Sat Feb 14, 2004 8:41 am
#11
(anyone else notice that CM's are primadonnas, always strut around boasting they are the best and that they can kill anyone at anytime?)
thats becous they can even if your a doc and can heal the dises and posion combo you will be incap befor you can get it out
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