Commando Archive
Thread: TKA v.s. Commando
Evelas wrote:
TKM have nothing on us, you just need to be fast enough to get the first shot.
Assuming you don't miss, which is a big friggin assumption. Oh, and also assuming the dude ain't wearing nice armor and isn't buffed.
Thats Evelas for ya
The man with a bigger ego on commando than our skill point sink - many blessings.
Message Edited by thepunisher286 on 04-04-2004 08:31 PM
Message Edited by Nighthelm on 04-05-2004 09:32 AM
RougeSoldier wrote:
the most skill point consuming proffesion availible (second to be exact).
12noon wrote:
RougeSoldier wrote:
the most skill point consuming proffesion availible (second to be exact).hey now, ur tied for second. dont count out ur CM buddies
Difference being, CMs actually get something for their skill points....
Rifleman is pretty bad to go against. Even if you are fully buffed and wearing armor... they'll hit you every second with headshots from their jawa... with deadly accuracy from 0m to 65m. They won't be likely to miss and even if you have ranged mitigation 3, they will probably incap and long range DB you before you force them to heal themselves. The flame DoT doesn't even seem to be a big worry for them anymore. As a commando, we don't do well at hitting moving targets, or hitting things while moving. I think it would be fair if riflemen had pretty similar limitations. It would also be nice if their high power specials did not work inside of 19 meters, just like ours don't work outside of that radius.
Stun layers in your armor help, but only to a point. I don't know if things will be better after the rebalance or not.
It also kind of bothers me that the rifleman also seems better at fighting heavy armor targets than commandos because of the mighty T21.
So, I sometimes wonder what exactly our role is... and what the rifleman's role is supposed to be.