Commando Archive
Thread: Pistoleers want blast and AP weps
1. Gripe about pistol stuff in the pistoleer forum
2. min 150- max 400 dmg 3.2 speed, blast damage type, and heavy armor piercing. Holy Crap! Are you kidding? And you want 1 gun in each hand??? 150-400, 1.6 speed blast with AP3? Do you know how unbalenced that is? Why don't commandos have a ioncannon doing 1000-3000 4.0 speed stun AP3?
Ster wrote:
So basically they want their cake and eat it too. right now all we have going for us is the blast damage type. It is just a little annoying that pistoleers have the ordasity to try to encroach on a field they have no right to get in to.
Amen!
the disruptor pistol is already in the game. its called the dx2. that's actually a disruptor gun. its given acid damage because diruptor guns basically de-atomize you. acid was the closest thing they could come up with. look at the dxr6-b tenloss disruptor rifle. its also acid damage, with the word disruptor right in the title.
Skeptic666 wrote:
) Higher Rated Armor Piercing weapons. There exist large bore handguns in real life, why not high output ones in Star Wars?! A prime candidate for this could be a Disruptor Pistol, it's already in the EU. Possible stats should range somewhere from min 150- max 400 dmg 3.2 speed, blast damage type, and heavy armor piercing.
JediQuic wrote:
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Ion Cannon
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/Drool
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Next patch? Mm'k thanks
Speaking as a master pistoleer, I never asked for blast damage.
Making a pistoleer-usable blast damage weapon (or one for any other ranged profession) without making our consumables/LP more effective would be a slap in the face to us and pretty much rob commandos of their defining damage type.
(Besides, I'm a commando too, so I get it anyways! Buahahahahaha!)
Pistols that do blast and AP3. Yikes!
Skeptic666 wrote:
) Higher Rated Armor Piercing weapons. There exist large bore handguns in real life, why not high output ones in Star Wars?! A prime candidate for this could be a Disruptor Pistol, it's already in the EU. Possible stats should range somewhere from min 150- max 400 dmg 3.2 speed, blast damage type, and heavy armor piercing. 2) When we weild two guns, we should be firing with BOTH hands at once! If I've got a 1.5spd FWG5 in each hand, I wanna see two shots for every attack turn I get! Why the hell not?! Why should it be two damage types?! That's bull**edit**, there's only ever going to be ONE damage type I'm going to want to do on a creature. I don't want it just to look cool, I want it to make me more powerful! 3) Don't just "fix" our damned specials. Make them WORTHY. Stopping shot should be hitting a lot higher than it does for crying out loud. Fanshot should be something to FEAR in PvP. A Master Pistoleer is the epitome of the old west gunfighter. Did Clint Eastwood lose to some pansy trying to snipe him with a rifle?! HELL NO! I want that sense of power and I know you do too! 4) MORE SPEED. HAN SHOT FIRST! A rifleman should NEVER be able to shoot as many times as I can in a 5 second span. 5) And **edit**, gimme some **edit**in' holsters!
HAHAHA check out the Bria forums there is one there saying they want blast and stuff check this thread
http://forums.station.sony.com/swg/board/message?board.id=Bria&message.id=370714
Just because pistoleer is puny and broken doesn't mean it should be turned into a god!
Anyways, I'm hoping you were being sarcastic ![]()