Commando Archive
Thread: Heavy Acid Rifle a new hope
Page 1 of 1
Kelgry
Sat Apr 10, 2004 3:25 am
#1
To make commando more versatile, we really need to get this weapon to work as well as the Flamethrower. The devs are showing poor imagination with it so far, let alone the specials and animations (still)not working properly.
The reasons i think it sux atm:
Ham cost is too high, actually i think the specials are broken in that they are not associated with this weapon and therefore doubling the ham cost.
The specials are poor dmg modifiers.
The weapon itself is poor specs, i think its delay needs reducing by a second or so, and the ham cost reduced.
It needs DOT dmg added, they need to implement some type of corrosive dot for this. (or simple rename flame dmg?)
Lastly, better animations and soundfor the specials like fumeing, bellowing sortof hiss, with lots of colored smoke...u know.. like acid lol
Good things about the HAR?
it has good close range accuracy mods
its acid dmg
looks interesting and sw like.
I think it has a place with commandos and swg, just need to realize what needs to be done to fix it.
Happy hunting 
Page 1 of 1