Commando Archive
Thread: What changes will us commando's be seeing in this patch (Publish 6)?
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PsXDnS
Tue Feb 03, 2004 11:53 pm
#1
Anyone have a compiled list, or can compile a list, of SURE changes that will be in publish 6 (since it is done, yes, it is done, thats why they are releasing segments of it as we speak)? I'd love to scrounge around the forum, but there's just tooo many posts. Any help would be appreciated. Thanks!
RepublicSoldier
Wed Feb 04, 2004 12:31 am
#2
As far as I have read. The only big thing we lose is the ability to stack more than 1 fire DoT. This goes along with all DoT attacks health bleeds mind bleeds etc..
sadnebula
Wed Feb 04, 2004 6:53 am
#3
Are there any changes coming to the other weapons in the commando line ? I've maxed heavy weapon points 900k and still trying to figure out what to take next, have ft now.
Nighthelm
Wed Feb 04, 2004 6:57 am
#4
sadnebula wrote:
Are there any changes coming to the other weapons in the commando line ? I've maxed heavy weapon points 900k and still trying to figure out what to take next, have ft now.
Sadly no. The HAR mods are still broken, granades and heavy weapons are still inacurate, and the word going around is that the flame dot will pay attention to heat resists (which is as it should be, but the other dots in the game will continue to ignore resists). If you want to really be a commando despite our current gimped state, go ahead and pick up the heavy weapons line. They are rediculously expensive, and will cost you about 2k for every 5k damage (factor in misses and its closer to 1k for every 1k of damage) but they are fun to use. Sadly, you won't get any better than you are now though.
tacwraith
Wed Feb 04, 2004 8:52 am
#5
changes that affect commando:
PVE:
-no more dot stacking. Only 1 dot per person per target. However, 2 commandos can single2 and cone2 a single target.
-atst highly resistant to fire dots. The death bell of our anti-vehicle proffession.
-fire dot damage grants xp (and by that should also grant looting rights). SOE idiocy has reached a new high, now all grenadeer holders will grief people to hell, commandos will be stealing the looting rights of other groups.
PvP:
-chef foods will now prevent up to 90% of the damage on first 5 attacks. Read: flamethrower and all commando weapons completely neutralized. We dont get '5' shots at a target.
-atst highly resistant to fire dot. see previous.
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