Commando Archive
Thread: Heavy Weapon Attachments and Tapes...has things changed? Are they still BROKEN!!!
Lately I've seen tons of auctions for Heavy Weapon Accuracy and Speed mods in the form of Armor Attachments and Clothing Tapes...and they are selling well...
Last time I checked (admittedly 2 patches ago) these were bugged...has anything heard or seen something that has changed this?
The reason they are (or were) bugged is because they specifically enhance either Heavy Weapon Speed or Heavy Weapon Accuracy...As commandos we use to have Skill sets called Heavy Weapon Speed and Heavy Weapon Accuracy back in Beta...after Beta these Skill Sets were broken down to specific weapons in the Heavy Weapon Tree...such as Heavy Particle Beam Speed, Heavy Rocket Launcher Accuracy, Heavy Acid Beam Speed, Heavy Acid Beam Accuracy, etc...they are no longer grouped under just one skill mod set...
When the Dev's made this change, they of course missed updating the skill mod attachments and tapes, and that's the reason they still drop...but when you add one you get a 0/# on your skill sheet...i.e. if you add +25 toHeavy Weapon Speed, your skill sheet will show 0/+25 but it will (or use to) have no impact on you speed with any heavy weapon in reality.
I tested this awhile back with a belt I have that is +25 heavy weapon speed and +25 heavy weapon accuracy(or something close to that)....In a fight I could not detact a difference with the belt equiped or unequiped using any of my heavy weapons or my FT...but like I said, that was a couple of patches ago...
Has anyone seen or heard something different?
I'd say not bugged... Just plain useless.
Actually...I'd like to think of them more as bugg'd...that way maybe the dev's will consider making them work as a blanket mod rather then considering them useless and worthless...
If they made it blanket, the one's we have already collected could be used for all our heavy weapon needs, and not just one specific weapon (we would have a heck of a lot of new mods to find since we have many different heavy weapons)...
So they are uselss now, but definitely bugg'd...if FIXED and made blanket, they will be very worthwhile to us Commandos (being what our speed and accuracy currently rests at)...
I'm glad it's known...very good to hear...
I haven't brought it up before because I'd rather the Dev's focus on our other more important issues and save this for later...but with recent auctions I wanted to mention it as a word of warning...I've seen Heavy Weapon Speed and Accuracy Mods going for 500K and more recently....
removal may be to harsh...reason being that those who bought them may be unhappy if they disappear...the definitely should stop dropping new ones though...
I've got a stack of them myself that I hope one day will be fixed and work in some fashion...a Commando can dream can't he...lol
i celect thees things tho i know they dont work
i have enoghe speed fo150+ speed now (wow tell me about it i could flame every 1.0 sec )
and enogh for like 230 ac + (tho i know i cant ware them all at same time )
if they were to fix thees i be the happyest man alive lol
i worked long and hard at geting them i even bought some even tho they dont work im hopeing they swich the mods back to the way they were in beta for 2 resons
1 it makes thees work
2 flame 4 commandos will not have haf as good speed or ac as masters