Commando Archive

Thread: Heavy Weapon Attachments and Tapes...has things changed? Are they still BROKEN!!!

garvin
Wed Jan 14, 2004 11:05 am
#1

Lately I've seen tons of auctions for Heavy Weapon Accuracy and Speed mods in the form of Armor Attachments and Clothing Tapes...and they are selling well...


Last time I checked (admittedly 2 patches ago) these were bugged...has anything heard or seen something that has changed this?


The reason they are (or were) bugged is because they specifically enhance either Heavy Weapon Speed or Heavy Weapon Accuracy...As commandos we use to have Skill sets called Heavy Weapon Speed and Heavy Weapon Accuracy back in Beta...after Beta these Skill Sets were broken down to specific weapons in the Heavy Weapon Tree...such as Heavy Particle Beam Speed, Heavy Rocket Launcher Accuracy, Heavy Acid Beam Speed, Heavy Acid Beam Accuracy, etc...they are no longer grouped under just one skill mod set...


When the Dev's made this change, they of course missed updating the skill mod attachments and tapes, and that's the reason they still drop...but when you add one you get a 0/# on your skill sheet...i.e. if you add +25 toHeavy Weapon Speed, your skill sheet will show 0/+25 but it will (or use to) have no impact on you speed with any heavy weapon in reality.


I tested this awhile back with a belt I have that is +25 heavy weapon speed and +25 heavy weapon accuracy(or something close to that)....In a fight I could not detact a difference with the belt equiped or unequiped using any of my heavy weapons or my FT...but like I said, that was a couple of patches ago...


Has anyone seen or heard something different?




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Podensky
Wed Jan 14, 2004 11:15 am
#2

still broken



_________________
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Tsimhnori
Wed Jan 14, 2004 12:46 pm
#3

I'd say not bugged... Just plain useless.



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garvin
Wed Jan 14, 2004 12:52 pm
#4

I'd say not bugged... Just plain useless.


Actually...I'd like to think of them more as bugg'd...that way maybe the dev's will consider making them work as a blanket mod rather then considering them useless and worthless...


If they made it blanket, the one's we have already collected could be used for all our heavy weapon needs, and not just one specific weapon (we would have a heck of a lot of new mods to find since we have many different heavy weapons)...


So they are uselss now, but definitely bugg'd...if FIXED and made blanket, they will be very worthwhile to us Commandos (being what our speed and accuracy currently rests at)...




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

LordSeckmoth
Wed Jan 14, 2004 2:00 pm
#5

Bugged, but changing them is a little bit of a problem. I brought it up; but it's easy for us to find a bug, fixing them though can affect several other systems, so fixing them isn't as easy as we think. But it is known.
garvin
Wed Jan 14, 2004 2:18 pm
#6

I'm glad it's known...very good to hear...


I haven't brought it up before because I'd rather the Dev's focus on our other more important issues and save this for later...but with recent auctions I wanted to mention it as a word of warning...I've seen Heavy Weapon Speed and Accuracy Mods going for 500K and more recently....




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

LordSeckmoth
Wed Jan 14, 2004 2:26 pm
#7

Hmmm.... yeah some new players might not know that they do not work. Maybe I should just ask for their removal for now, and get them fixed later. That sound good for now?
garvin
Wed Jan 14, 2004 2:31 pm
#8

removal may be to harsh...reason being that those who bought them may be unhappy if they disappear...the definitely should stop dropping new ones though...


I've got a stack of them myself that I hope one day will be fixed and work in some fashion...a Commando can dream can't he...lol




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

LordSeckmoth
Wed Jan 14, 2004 2:38 pm
#9

hehe, sorry that's what I meant garvin. Removla of them as drops, but not poofing all the current items. Also a Dev post stating they do not currently work to warn off unsuspecting players might be nice
maddogs
Wed Jan 14, 2004 6:32 pm
#10

i celect thees things tho i know they dont work


i have enoghe speed fo150+ speed now (wow tell me about it i could flame every 1.0 sec )


and enogh for like 230 ac + (tho i know i cant ware them all at same time )


if they were to fix thees i be the happyest man alive lol


i worked long and hard at geting them i even bought some even tho they dont work im hopeing they swich the mods back to the way they were in beta for 2 resons


1 it makes thees work


2 flame 4 commandos will not have haf as good speed or ac as masters




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Daniel' Judson-Leonheart

Wudan-x
Wed Feb 04, 2004 10:20 am
#11

Doh! I just bought a +11 Heavy Accuracy for 700K. It is a 0/+11 but it worksgreat as a placebo. I have so much confidence that I'm doing solo mission for worrts on Tatooine now. Wish me luck.


Does anyone have a Flamethrower with speed of 10.7? I'll buyit for a Million. Hehe.


Wudan-x

maddogs
Wed Feb 04, 2004 10:24 am
#12

Does anyone have a Flamethrower with speed of 10.7? I'll buyit for a Million. Hehe.


you got to be juking right i can make one with my bot without experamenting but dam will be crapyy to



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Daniel' Judson-Leonheart

EcadMistflier
Wed Feb 04, 2004 10:32 am
#13

Still broken.......



Ecad Mistflier
Force Wielder and Old School Disturber of the Peace
:: Ex Master Smuggler :: DEC 15 = BYE BYE SoE :: Ex SWG Jedi ::

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