Commando Archive
Thread: Left Handed Weaopn DMG
Dessimus wrote:I think that the problem here simply boils down to the fact that the commando weapons (except FT) are useless. The ham cost is to high and they are not accurate. I think that the rocket launcher is the worst part about commando. Its a fricken missile launcher, it should be the most powerful weapon in the game. Instead it is a giant paper weight.
Dunno about you but I use my RLs religiously..... more than my FT.
Theedage wrote:
Dessimus wrote:
I think that the problem here simply boils down to the fact that the commando weapons (except FT) are useless. The ham cost is to high and they are not accurate. I think that the rocket launcher is the worst part about commando. Its a fricken missile launcher, it should be the most powerful weapon in the game. Instead it is a giant paper weight.
me too but half the time i cry becaseu i got better dmg with stopping shot when i was a pistoleer, not nerf pistoleers, i've just never been a rifleman
oh and the nice 333 that pops up over my head when i use it, i bet the dmg to self is about equal to its dmg output when you add up the misses at 333 ham cost each
i say no 75% dmg reduction to left handed weapon, if you get hit with you you should die period
Message Edited by pyclone on 02-06-2004 10:37 AM
My rule on using RL in PvP...
- Only fire from 50 to 64 m
- Only fire at stationary targets ( usually distracted by other players )
- If the player is kneeling or prone the chances to hit increase dramaticly
- KNOW YOUR ENEMY, if the people you are fighting have high ranged melee defenses ( sometimes you will not always know this info at the begining of a fight ) chances are you may not connect with a rocket. I try to see thier tags to know what profession they are, or just by watching them fight, what type of weapon they are using I can usually make a good assesment of thier skills.
Last night I had 6 back to back hits on a raid.. incapped them each time. I completly agree that our HW line is broken. Either the acc needs to be increased, damage increased, OR make them easier to make for weaponsmiths to reduce the costs or make certain HW able to be re-loaded.
If you follow those 4 rules, you should increase your chances while using a RL.
___________________
Cresslin
-Master Commando-
{Leader of DFR}
First mohawk on Flurry
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"Commandos don't give up...and Diehard Commandos Die Hard...." Garvin
ugh.. why dident I use my edit button.. I meant to say in the 4th rule:
- if they have high ranged defense.... ( not melee )
___________________
Cresslin
-Master Commando-
{Leader of DFR}
First mohawk on Flurry
------------------------------
"Commandos don't give up...and Diehard Commandos Die Hard...." Garvin