Commando Archive
Thread: Attention fellow commandos
Hmm, I personally prefer the ARC trooper armor (clone trooper armorwith the skirt and neck-piece as seen in the Clone Wars cartoons) or Madalorian armor to the Republic Commando gear, but maybe that's just me.
By the way, I hear one of the weapons in the game is the concussion rifle... *hint, hint* ![]()
Message Edited by Raptor2k1 on 05-13-2004 11:35 PM
Yes that had more of an infantry feel to it. We should be able to weild some serious weapons. Currently we have flame thrower, Heavy Acid Rifle (The known usless weapons of Commando choice), Gernades (That dont knock down but in the trailer a gernade was thrown and knocked down and did damage), Rocket launchers (that are way to expensive and way to hard to make), and the master marksman tree weapons (Pistol, Carbine, Rifle).
I use alot of my Pistol, Carbine, and Rifle when i hunt to stop creatures. Like if friends are grinding xp, i hit action shot on carbine to keep animals still. Or pistols i use surpression shot to stop them as well. But honestly speaking... i am the type of person that I like to see the functionality of my specials in my chosen profession but plainly speaking i can go up to everything and flame the hell out of it! I just try to find the functionality of my profession. In this case there is really no functionality to master marksman. Damage output is Pre-Buff stats and really do no damage needed in real combat so we currently have alot of dead specials and dead weapons. The HAR has to be the biggest dissapointment of them all though. I hope the combat balance fixes everything!