Commando Archive

Thread: I have yet to see....

KylkeStorl
Fri Jul 04, 2003 5:24 am
#1

Any dev acknoledgement on Commando woes.


I ranted and raved in beta, posted all I could on this topic. I took it to the public forums, and now the live forums.



I have yet to see... any patch notes in which they tweak commandos.



Remeber Devs, we are getting close to the time when commandos are going to start showing up. be ready for them and don't dissapoint! I know I was when I became a commando.




Kyle'ke Alir
Imperial Second Liutenant- Starsider
Future Ace Pilot and Shipwright
In SWG since - Beta 2 Shuttle 1
TeflonDon
Fri Jul 04, 2003 10:12 pm
#2

im so close...sooo close!



TeflonDon

Starsider Character: Milo (Master Smuggler/Pistoleer)
blazed_fosho
Sat May 15, 2004 8:47 pm
#3

blah blah I need edit
blazed_fosho
Sat May 15, 2004 8:48 pm
#4

only 20 more to go
blazed_fosho
Sat May 15, 2004 8:51 pm
#5

4
blazed_fosho
Sat May 15, 2004 8:52 pm
#6

6
blazed_fosho
Sat May 15, 2004 8:53 pm
#7

9
blazed_fosho
Sat May 15, 2004 8:54 pm
#8

10
blazed_fosho
Sat May 15, 2004 8:55 pm
#9

12
GSenTineL
Sat May 15, 2004 9:01 pm
#10

GG Spam?
StarNick
Sat May 15, 2004 9:14 pm
#11


Weird.


Anyways....then you must not have been observent if you can't remember any tweaks...


Approx 5:


1) Upping hvy weapon damage and fixing LP xp grant


2) Implenting 2.5X melee mod


3) Giving us those Master bonuses...cheap "slap-on" fix, that doesnt really help us in competition with less Skillpoint intensive classes [this includes the mitigation as well]


4) The Nerfing of the DoT [Includes putting DoT damage as the instant first hit damage...hence the enhanced FT hit...tho...the HAR is strangely absent to this...speaking of which...]


5) The "Enhancement" To the HAR [Mod fix]


I can count it all on one hand and the other[Smart r i], but whats funny is that only 1 was a true fix..that came 2 months after launch...and was badly needed to even get anywhere in the profession...and 1 was just a cheap slap on to help take our minds off the commando woes --the 5th...the HAR getting skill mod fixed...but this was around when they nerfed the DoT anyways..so might as well group - besides this "fix" was the most ineffectual thing ever...as our HAR is barely even changed...


Meanwhile 2 were detrimental, and 1 was tweaked twice...in and out...


Also..this all happened over a span of 11 months...and the first didnt even happen until 2 months into that span o' months...then for 4-6 months (forget how long exactly) we couldnt really do anything in PvE unless if we had defenses from other professions..cuz with our entire weapon set - save the LP...we were hit for 2.5X the damage in Melee [And majority of PvE...is melee...and to even use the actual damage our class really does...we need to be in melee range]....and then the last two were within the past 3 months or so


And to top it off...we have a 2.5X to hit modifier..making us easier to hit with our hvy weapons....not as drastic as the 2.5X mulitplier...but still silly considering we need to be in melee range to use the damage of our profession....


Conclusion: Yes, there were at least 5 documented tweaks...and3 of them ( were well recieved greatly from the starved community in fixes....but nothing ground breaking -- meanwhile theother 2 of the tweaks, were NOT well recieved and basically broke the backbone of the profession (in a fundamental way)...meanwhile the last 1 was greatly wanted...yet greatly dissapointed as much hyped "enhancement" turned out to be nothing more than another petty "slap-on" fix........basically speaking...having a grand total of 1/3 of our "Fixes" being detrimental to our class is NOT a great track record...


...and the silence on the CB really worries me...


Message Edited by StarNick on 05-16-2004 12:18 AM



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Hellshot
Sat May 15, 2004 11:13 pm
#12

This was someone necro-posting. Let it die once again into the abyss of the commando forums.



Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
Page 1 of 1
Previous Next