Commando Archive
Thread: An alternative to the consumables system
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GTomlinson
Mon Jul 12, 2004 1:12 pm
#1
I understand that this would be a massive modification to the current system but hear me out...
Instead of different consumable weapons providing preset range, damage types, armor piercing, and mods (whether specific to the consumable or the generic 'heavy weapons' mod bonuses), how about making these consumables rounds for a base weapon.
Launcher Pistol: base damage, speed,type (blast), and AP (0) would remain the same.
Tenoio
Mon Jul 12, 2004 1:16 pm
#2
i dunno, i'm pretty happy with the consumables...ok so they could be helluva lot more powerful considering their consumable...expensive and hard to find a WS willing to make them
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