Commando Archive

Thread: Blast damage?

-Asmodeus-
Tue Jul 13, 2004 1:56 pm
#1

you know it's real shame people don't look at thier certifications a commando gets.


in addition to Blast, Heat, Cold and Acid weapons, you also can buy Consumable Heavy weapons that when made by a Weaponsmith that knows what thier doing are awesome weapons.


These include Energy, Electricity, and Acid.


So.....

Launcher Pistol, Rocket Launcher= Blast

FlameThrower = Heat

Grenades = Heat, Blast, Cold

Heavy Acid Rifle, Acid Stream Launcher = Acid

Lightning Beam Cannon = Electricity

Particle Beam Cannon = Energy


Oh yes, all these can be sliced as well. Have fun.
Robinoso
Tue Jul 13, 2004 2:05 pm
#2

I am just getting going in Commando as well. I have TKM, and was going after BH until I dumped all but LLC. If I use the Lightning Beam Cannon, what shots can I use? Just normal attack? I don't think I can, but I am trying to have TKM, Master Commando, and BH 0004. Don't think there are enough slots.
Orich
Wed Jul 14, 2004 12:32 am
#3

I am still 0040 commando with boatloads of heavy weapons XP and combat XP left over. I just finished TKM, but all my attacks are 100% kenetic. Some of the things i've been hunting w/ a friend have been completely resistant to kenetic (NS Elders for example).


I was thinking about finishing the Commando tree to hit master. Are there any weapons I can use in this situation? Seems like everything has a heat resist, especially NS's.


Thanks!

Orich
jamowardo
Wed Jul 14, 2004 12:36 am
#4

rocket lauchers,

proton granades, pritty cool effects on them btw( but cert at master)

and launcher pistol, agaist elders you may want to have some decent pistoleer skills to complement it



Jamo Wardo
O-M-G
Mos kimo

beer Pimp, Wigan Fan, All round good looking f@cker
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