Commando Archive

Thread: On the Possible Nerf...

Tool-Man
Sun Sep 14, 2003 6:39 pm
#1

Well looks like Commandos did not last long before a nerf came along. To many people are crying NERF, I wasfighting three Rebelsin Moenia and all of them stood perfectly still at about 4-5m away i just Flame conedand killed two, the other Rebeldid not get hit but still stood still!!! All that really needs to be fixed is the melle damage effect that goes along with Flamethrowers and Acid Rifles, Instead of just nerfing commandos. If you are going to Nerf us that means you are saying there should be no tatics in pvp. Commandosare suppose to doheavy damage butare not unbeatable, just stay out of our range, Commandos are pure Offence we gain little defence. No one will ever be happy, there will always be crys that a proffesion is to powerfful when all you really need is tatics. The Devs have to draw the line somewhere you can never make everyone happy.




Kaishi Quickshot


Shadowfire/ Master Smuggler, Grenadeer




Kaishi - Imperial; Elite
Commando / Smuggler
Shadowfire
KannonFoddOr
Sun Sep 14, 2003 6:44 pm
#2

I hate to admit it, but based on that quote from Holo I think we're going to get a little nerfage. This makes me sad. Way too many people complaining about us in the forums, and there isn't a task force of us commandos big enough to defend our proffesion in every thread.


-K.F.




___________________________________________________________________

«»)(Kannon FoddOr)(«» Giving Imps the opportunity to die for their faction since 8-03 Bloodfin


RomanaCorvus
Sun Sep 14, 2003 6:44 pm
#3

I'm waiting to see what happens. This is one of the big reasons why I wasn't quick to abandon the sideline classes I picked up when Commando was broken to rush to master commando now. If commandos get nerfed now, I can always fall back on the rest of what I have.


I'd suggest folks take a "wait and see" approach on this.




Current favorite SWG Forums quote:
"I hate u devs u guys really suck the poo." -- oOMaSTaOo
Klarnnrr
Sun Sep 14, 2003 6:56 pm
#4

Can we all band together or something and start posting in the main places about the nerf. if they are going to nerf us they need to nerf us in PvP alone! thats it. If they nerf us in PvE then it's back to being useless again.



So lets cry "Go ahead and NERF us if you have to. But PvP only!"




----------------------------------------------------------------------------------------------------------------
"`My doctor says that I have a malformed public-duty gland and a natural deficiency in moral fibre, and that I am therefore excused from saving Universes.'"
Falator
Sun Sep 14, 2003 6:59 pm
#5

The funny thing is that will be based pretty much solely because rifle users take nearly tripple damage from us.


oh and i do take the pleasure of educating most the nerf whiners that want us nerfed because of the 3k damage we do in pvp and because our burn dot lasts 24 hours




Eune Masew
Omnipotent Jedis + laughable death penalties = "Star Wars Galaxies: Jedi Counterstirike"
MagusZDark
Sun Sep 14, 2003 7:08 pm
#6

That really sucks, you Commandos have been in the dark for a VERY long time, and now that it's your shining moment some crybabies want to take it away. Hopefully there will won't be a nerf and I wish the DEVs would FIX professions, rather than nerf others.
Rizzaka
Sun Sep 14, 2003 7:27 pm
#7

The way i view it is that we commando's need to be nerfed on the way we do damage. The Dev's need to find out a way to have us do the majority of our damage to GROUPS not to singles.... hell, take away my Flame Single 1 and 2 and give me 4 diff cones.... we should be good against squads or groups of guys but not good vs a solo artist or whatever you wanna call them. Make it so we can't hit just one guy easily but if there are 2-5 guys around we can hit them ALL with ease.






Drrty · Bothan of DOOOOOOOM
Zabuza · Demon of the Mist
· Prince of Endor ·
learn to adapt to the situation you have put your character in. i do not need to adapt my proffesion to accomodate yours.

Izumi_Shimada
Sun Sep 14, 2003 7:48 pm
#8

The saddest part of this is that you guys are starting a rally against us getting nerfed before they've posted anything concrete. You are getting scared and whiny as bad as the discussions players already when Holo said it needed to be looked at. When we get more information then we can complain about what is going on. We need to get a better understanding before we start screaming antinerf, and get a logical arguement together not just "WE ARENT THAT GOOD". Some changes do need to be made, flame dot sticking after death in pvp. Flame dot still going on while a person is incapcitated, this should apply to all dots. No reason for all dots to go at that point, if you are dotted and incapcitated you should be dead. And of course the melee damage needs to be removed. Stop whining already it makes us sound like the people in the discussion forum.


Izumi_Shimada
Sun Sep 14, 2003 7:53 pm
#9

The saddest part of this is that you guys are starting a rally against us getting nerfed before they've posted anything concrete. You are getting scared and whiny as bad as the discussions players already when Holo said it needed to be looked at. When we get more information then we can complain about what is going on. We need to get a better understanding before we start screaming antinerf, and get a logical arguement together not just "WE ARENT THAT GOOD". Some changes do need to be made, flame dot sticking after death in pvp. Flame dot still going on while a person is incapcitated, this should apply to all dots. No reason for all dots to go at that point, if you are dotted and incapcitated you should be dead. And of course the melee damage needs to be removed. Stop whining already it makes us sound like the people in the discussion forum.

nightwolf180
Sun Sep 14, 2003 7:53 pm
#10

These big MMOG companies are all alike. Instead of doing 1 thing at a time in an attempt to fix it they do 20 and so the scale tips one way, to fix it they do 40 things and the scale tips the other way. They can't just fix our flamethrower and acid rifle being melee weapons, NOOOO they gotta "fix" damage all together. I hate crybabies.If people would learn to wear armor like their suppose to they would be fine.




----------------------------------------------------------------------------------------------------
You guys keep reading the post written by the long winded guy you think is an idiot.

The long winded idiot is going to play the game now. Enjoy.

Alex Kel'Jaro: Master Marksman Master Pistoleer Master Commando (working on it)
ToddBlackbird
Sun Sep 14, 2003 7:54 pm
#11

Where was it posted that were are getting Nerfed?



Krie Cerioun - Returning Pre-CU SWG enthusiast - The Hologrind destroyed Krie! - Jedi - Sunrunner Galaxy

Ivoni
Sun Sep 14, 2003 8:13 pm
#12

Read my post to holocron. I quoted everything he said.

Sigh.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
Rabbbyte
Sun Sep 14, 2003 9:17 pm
#13

I personally think that commandos are fixed now, just they need to bring up the other professons to par with them. to kind of even them out





- Master Gunfighter, Master TKA

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