Commando Archive

Thread: 1 Box from Master Commando and......

P4R4D0X
Mon Feb 02, 2004 8:23 am
#1

Im going to stay a Master Commando once I get there

My question is this, what is a great compliment to Master Commando? Right now, Im a 3/3 CH....

I did the math, and I could be a Master Commando/Master Smuggler and a TKA 3000 which would give me meditate so I wouldnt have to be bothered with wounds, correct? What are some combinations you have worked with? Someone mentioned Pistoleer....noone has mentioned Smuggler, anyone try last ditch on an ATST? Thanks for your time!



Beadle StarGazer: Rebel Scum Master Commando/MBH/0003 Pistoleer


Tyresa StarGazer: Imperial Jedi Hunter

Revenance, Lok TRGA
Pass me my gun, the one that says badmuthaf*cker on it
Flitred
Mon Feb 02, 2004 8:33 am
#2

I am MSmugg//MCommando....


MCommando is great, it's fun, and it's a fine stand alone profession (don't need pistoleer or much of anything else in order to use our weapons (FLAMETHROWER//SELF-INCAPPING GRENADES) better...But beyond doing 1000s of missions, it doesn't generate that much money...


MSmuggler is where i have made my millions...Granted, this prof could benefit greatly from Pistoleer, i have Commando stuff for combat, so I don't need it. I can sell Muon, slices, or FPs for tons and tons and tons of cash...with this title floating above your head, you'll be /tell'd to death because people just LOVE to throw money at MSMugglers.


After these professions, you only have about 18 points left..i use mine for Novice medic, and 3 points are unused.





Sarg Marx

Ranger, Rifleman, MScout, Creature Handler
MMarxman, MCommando, MSmuggler, MArtesian (Holo #1), MArchitect (Holo #2), MDroid Engineer (Holo #3), Master Dancer (Holo #4-to be left unfinished)

Imperial Colonel
Bloodfin
Cobby
Mon Feb 02, 2004 10:47 am
#3

Commando/smuggler/pistoleer accuracy tree.......



let's you use the LP and other pistols with those great smuggler shots and actually HIT!!!


Not to mention an LP is great against AT STs if you PvP and aren't an imp... if you are an imp.... um.. well, you still wanna be able to hit people with panicshot and last ditch, and you'll miss a lot with just smuggler... and commando isn't so hot outside of 16m, so you'd want to have some ability to hit with your smuggler shots.. keeps you from getting kited.




--- Mathurin Adano ---
.:Brotherhood of Tartarus:.
The Troll formerly known as Verminaard
Diehard Vikes Fan -- Pack Sucks!

Raptor2k1
Mon Feb 02, 2004 4:24 pm
#4

If you're Imperial you still have turrets you can attack, so at least there's something out there...



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


GuyInShades
Mon Feb 02, 2004 5:16 pm
#5

I'm having a lot of fun with commando/tka, with that combo you can do some very special things in pve. I'm only just starting to dabble in pvp, hope to get right into it, and with tka you have some nice power and abilities to fall back upon (power boost, wound healing). Only problem is you're a man/woman for those up close encounters.
Farky
Mon Feb 02, 2004 11:18 pm
#6

You need tka 4/0/0/0 to heal your own wounds.



Farky
Recce: No idea where we're going, but we're getting there.
Tsunami87
Mon Feb 02, 2004 11:43 pm
#7

Master Smuggler/Master Commando is great


nothin like lag and ownage with a LP




Tsu - Master Squad Leader

ArkanIrami
Mon Feb 02, 2004 11:51 pm
#8

TKM/master commando is a what I'm using right now. KD2 + flame single 2 is great if your in a big battle, just use that on a guy and run on to the next target as he dies. Of course after the patch the guy will simply consume some +50 knockdown defense food and spray himself with a handy portable fire extinguisher...oh well it'll still look cool.



Arkan Irami, Retired MSF Co-Leader
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