Commando Archive

Thread: I have 18 skill points left over and i don't know what to do.

Steveman84
Sun Aug 01, 2004 4:36 pm
#1

I'm going to be master smuggler and master commando shortly leaving me with 18 skills points.


My few ideas are as follows:

Pistoleer 0003 - This would give me melee defense +30 as well as enhance the speed of my launcher pistol
Pistoleer 3000 - This would give me a bunch of dodge

Medic 1000 - I have this now since i have quite a few unused points at the moment, but i find myself using my stims very infrequently

TKA 3000 - get some meditate skills going on *shrug*

TKA 0003 - get some tka defenses


I prefer to do the pistoleer 0003 so i get some better use out of the LP and the tree uses combat exp which i'm about to have quite a bit extra of but any advice or guidance from you guys would be highly appreciated.

Thanks

Frylok

Novice Smuggler 4344
Novice Commando 3040

Novice Pistoleer 0000
NegatedOne
Sun Aug 01, 2004 6:06 pm
#2

I like 1000 scout.. +20 terrain negotiation can really help you in certain situations. And it's a pain to walk up hills really slowly.



Roleplayer!
scall01
Sun Aug 01, 2004 6:10 pm
#3

Pistol Tech 3, gives you geo pistol, and stopping shot.



Patrikc Chilastra's best smuggler!!!
87634538438533 accounts canceled. For real.

http://forums.station.sony.com/swg/board/message?board.id=mec&message.id=10256

lol
TNCCDelta
Sun Aug 01, 2004 6:30 pm
#4



scall01 wrote:
Pistol Tech 3, gives you geo pistol, and stopping shot.




More importantly it gives you +40 to stun, dizzy and blind.



Betchopasty.white.kid
| Master Commando - TKM | KRA

StarNick
Sun Aug 01, 2004 11:10 pm
#5

unfortunately it doesnt give you the +50 (i believe...late at night..forgetting...) KD defense, and a very useful AoE attack..fanshot...


Ironically with my Ap 0 LP I can be quite devestating



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

NegatedOne
Mon Aug 02, 2004 9:25 am
#6

Upon further review, the Pistol Tech III idea for the state defenses seems excellent. I think I'll be changing myself to that.



Roleplayer!
Slipkid42
Mon Aug 02, 2004 9:45 am
#7

Thats how I plan on doing it!

right now I've got

Master Smuggler

Commando 3-0-2-0

Novice Pistoleer

Scout 4-0-4-2



Bria- Ichabod MacNocky; Master Smuggler, Master Commando
JEEP
Bloodfin- Colyne MacNocky; Scout, Medic, Master Carbineer, Master Bio-Engineer
FOAD

Another Non-Jedi sayin seeya SOE! I've had enough.
Smugglers gettin the shaft since launch!
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