Commando Archive
Thread: Venom Trooper, a Commando/CM template idea
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Calhen
Mon Aug 02, 2004 3:24 pm
#1
Hello Commandos,
First of all, I come from the BH/Pikeman boards, mostly a lurker. Been playing a while last summer, and now again since 3 weeks, so while I try and read up as much as possible, I still lack practical experience.
Onto topic: Those of you who have seen the game "Return to Castle Wolfenstein" will remember, hopefully, the "Venom Troopers" ... breathing-mask wearing, minigun or flamethrower toting soldiers in greatcoats.
Now, somehow this idea stuck in my head, and I thought, how to create a stylish-looking character like that.
Also, for some reason I cant seem to leave Combat Medic out of it... both for the Terrain Negotiation, and the "fear-inspiring" aura. Dunno, it just has to be in there.
So, my current idea was: Commando 0040 / CM 4034. I wish I could get the "Chemical Warfare Expert" Title, as it fits wonderfully, but it would come along with a massive hit in performance as it requires a healing-based skilltree to max out.
Now I wonder if that template would work in PvP and PvE to the point of not being totally redundant...its half style, half substance after all 
OLD0311
Tue Aug 03, 2004 5:02 am
#2
Interesting, very interesting since the best part of commando is the Flamethrower. Although the best part about Rifleman and CM is the fact that you hit them in the mind with a shot and disease or poison them in the mind at the same time taking away a lot more mind points than any one alone. Commando needs a mind shot special to compete since that is the lowest ham to buff. And hardest to protect against ( no disease or poison bonuses and stun armor is low at 36% usually.
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