Commando Archive

Thread: Commadoes and rifleman, how we can help each other out.

Cpl_Fisher
Fri Aug 27, 2004 7:48 pm
#1


I'm not a master commando, nor wll probably ever be, as it would required me doing something besides Rifleman. I do have commando 4/3/0/0 because it seems to me that any halfway decent rifleman should be able to throw a grenade and shoot a rocket, (maybe not as good as a master commando but decently) But, to get to the point, why don't commandoes have a rifle tree? pistoller and carbineer, If they want to be truely effective in PvP, need to pick up the specials in BH. So why not riflemen needing a tree in command? It makes sense to me and would be a huge boon to both of our communities. It would give commandoes a long ranged options, which they sorely need, and take some heat off of the riflemans back as being to overpowered. Make the T21's blast to, that would allow commadoes to have an accurat, long ranged option to take down turrents and at-st's since T21's are only good PvP wise at 40m+ (accuarcy curve issues), I think it would be a perfect complement to your flamers and whatever replaces the worthless HAR. Hmm.. make the Har tree a rifle tree? /ponder comments, suggestions?



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
StarNick
Fri Aug 27, 2004 8:03 pm
#2




But, to get to the point, why don't commandoes have a rifle tree?




Been said too many times....also we need actual Pistol skills for our LP. a Carbine/Rifle (or either) would be a nice addition as either our wanted AR/Repeater...





Make the T21's blast to, that would allow commadoes to have an accurat, long ranged option to take down turrents and at-st's since T21's are only good PvP wise at 40m+




No. Rather than wanting to just hold off on just a "no", here are my reasons:


1) Blast dmg is suppousedly commando's niche


2) Making T-21's Blast...AND keeping their AP 3 would be toting an actual Rocket Launcher around....more so than what the T-21 already is. This would make our RL useless, not only be an insult to commandos - the only ranged blast gun is under Rifleman...and not commando?


Not to mention....hmmm....riflemen would benefit from this FAR more...dont think it would allow commandos to have an acurate long range gun, if its in another profession. The T-21 is already an option, and is already more a commando weapon as is....it doesn't need to be changed....making it blast would only benefit Riflemen....as if we were given rifle abilities, we could use the T-21 regardless of its dmg type. Meanwhile Riflemen can use a Blast T-21, and act like a commando...at 92 SP rather than 169...


Also...T-21's atm are far better at taking down AT-STs and Turrets than we are anyways...(blast vuln...negates the Ap 3)


My opinion would be give us our own carbine (a repeater)....for us, the specializations are simply add-ons...to further enhance us, and to make us what we are - a versitile and adaptable combat force....making it so 1 of these specializations has a key commando type weapon that we need, is not good as we loose that verstile...making Master Commandos amlost required to take up Master Riflemen...but MRs not required to take up MC....(why choose carbineer or pistoleer when an AP3 Blast Rifle is in Rifleman? Its like going to mass PvP without a CM....unbalances things)



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Cpl_Fisher
Fri Aug 27, 2004 8:17 pm
#3

Oops, forgot to say move the T21 cert to commando if they made it blast.



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
TatooinainWarrior
Fri Aug 27, 2004 8:51 pm
#4

As in move it from riflemen?? and give riflemen a new weapon? maybe so... but it would still out do the rockets... if only for the fact your not paying 1.5k a shot I think what would be more errrr "Fun" is make the T21 Ap2 or god forbid Ap1 and give us ranged speacials with the HAR... add that AP1 (if T21 is gona be Ap2) or keep AP as is if riflemen ever excepted Ap1 on their T21s lol. But more important than that would be... give us the ability to target a HAM pool.... and if ranged speacials are givin to the HAR a mind attack would be nice (altho maybe not as strong as some of the other higher skill lvl mind attacks)... i mean what's the point of calling it as rifle if you have to be within 16m to use it lol... how would you like it if i said you can't use your speacials with your T21, a milimeter over 16 meters hmmmmm








Ra'ven (Infinity)
Canceled, last day of play is may 21st
Former High Council Memeber of Dorsai
The former Hunt Leader for dAcE
The former Field Marshal of EpS

Fireworks Guy for Phoenix Star
Still the Watchmen for Ephesus
*Member of the Infinity Roleplay Community*
jRaylianholy
Sat Aug 28, 2004 4:38 am
#5

i say double the rockets damage or make it like AP4 cause any thing hit with a rocket is goign bye bye



Holy-Rayl
I am not a Jedi. I am not a Sith. I am simply, one with the Force.
-Guild of Decendents-
Emilie
Chemical Warfare Commando
-Evolution-
Doktor Olop
Imperial MaD Scientist
-im lost-
darkguyver
Sat Aug 28, 2004 5:37 am
#6

well the T21 is a commando weapon if you check the SW pen&paper RPG.



Vae victus "suffering to the conquered."
nbd9k
Sat Aug 28, 2004 7:45 am
#7

isnt that ironic.


the big thing to consider right now is that rifleman is pretty much the most empowered ranged profession there is.

any kind of alteration to the commando profession that promotes rifle skills will only serve to further empower the rifleman profession. we will see a bunch of people getting novice commando, just to go up whatever skill tree gives them the heavy weapon rifle techniques. then we end up with a bunch of riflemen runnign around with weaponry designed for a commando skillset but using them with powerful techniques like headshot3. that kind of edge would mean that EVERY pvper will go out and get that skill stack until its as common as rifleman/fencer is now.


is that what we really want for this game?


-harv
Cpl_Fisher
Sat Aug 28, 2004 12:55 pm
#8

LOL that's my point, commando needs a nonconsumable weapon that has a range over 16m. But you did make a good point with the rockets and blast T21's. So..... Let me think, keep T21's energy, and give them to commando's as rifles.That way they would not infinge in the rockets as turrent and at-st killers, but I think rockets need a boost in power then to make up for the recent increase in turrent ham and the fact that AT-AT's are supposedly comming out. Take20 speed away from rifleman, and put +10 rifle accuracy and +10 speed in each of the skill boxes in commando, that would putRifleman on Par with carbineer and pistoleer. and make mee happy, I am tired of people crying about rifleman and how they are to fast. The reason rifleman has all that speed, is that they can't go into another proffesion to pick up extra speed. This would change that, and help commandoes out immensly in that they will HAVE specials that are greater than 64m. I don't think many rifleman would complain to much, T21's can hit anything closer to 30m in PvP anyway, but in would be a boon to commando's or so I would think.


Maybe these ideas aren't in the best interest of commando, I don't know, and that's why I am asking. I will say that the commando community as a whole does seem to have the most mature players in any combat proffesion.






Oh, and if rifleman specials were limited to 16m I would insist that the 2.5X to hit modifer that melee enjoy against usbe disabled. I can't believe that commando's are limited to melee range with there specials, but have nearly no melee defense, I could see it if they were not a hybrid proffession, but just master commado eats up a lot of skill points as it is. At least BH other prereq, terrain neg, is useful, but unarmed 4? It sucks with the new weapon switch delay. (you have to intimidate then equip your flamer)



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
StarNick
Sat Aug 28, 2004 4:55 pm
#9




Oops, forgot to say move the T21 cert to commando if they made it blast.




Yes well then that would defeat my entire arguement LOL


But id totally agree with you here...the T-21 makes Riflemen Heavy Gunners (i remember their correspondant holding a survey for ppl having the profession a Hvy Gunner or a Sniper...many wanted Hvy Gunner...yet thats our role!!!)...we need something like it...



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

RotorofCorRng
Sun Aug 29, 2004 8:58 am
#10

Master Rifles here, and I love my T21 . Hvy gunners it is .


My alt is now a 3043 commando working to Master.


I would like commando to have more variety, a overall wepon's specialist. Not more powerful, just give me a viable option to the flamer.

I also want a warm slice of apple pie and some chocolate milk.



Rotor - Will cease to exist May 3rd.
Mavarus
Sun Aug 29, 2004 9:00 am
#11

I love being master rifleman/master commando, but once the commando new trees come out it will rock as a template.



Telkhar
^-^-^-^-^
-I would support keeping & balancing the current combat system.
But I get the feeling they don't care.

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