Commando Archive
Thread: Does anyone know what they did last night to change how we are hitting ?
Hey guys !
I know i shouldn't bring this up, since everyone will scream Nerf or somthing. But last night & this morning beforeI came to work I noticed that I was hitting way way way more often than I was missing witch is very weird, I finished a factionmission using nothing but the Heavy Acid Rifle, I almost got a Greater Shampta(sp ?)(the crazy Monkey things on Naboo) wiht my Rocket Launcher, I hit him twice, then when he started movingI started missing, but I figure that should be a given. Launcher Pistol, Acid rifle even the flamthrower is hitting more often and at longer range. I checked the notes on the Launch pad didn't say anyhting about Commandos or increasing accuracy in general
Did somthing change ?
Hmm. I didn't notice that, but I was on doctor buffs grinding faction missions, so I wasn't really paying close attention.
An accuracy increase sure would be nice though.
I had too much work to do to log on last night
but i'll have to check it out when I get home...increased accuracy would be kinda nice.
I went out last night and once again took out the mauler hideout solo...everything went like it has before, so I would say nothing has changed....only used my Flame Thrower though...didn't try any of the other weapons...
I did notice that specials with the launcher were hitting 100% last night other than that I think i missed5 straight once to trying to use flame1, but cone1 hit everytime.
Bizzaro
Commando (Bloodfin)
Member of The Black Company
TheLPfires 'target seeking' rockets which implies good accuracy, especially for a master marksman I'd think. This is the one change I'd like to see, otherwise we have to practically master pistoleer to make any use of the LP.