Commando Archive

Thread: Cool har idea..

ForceToaster
Sat Oct 11, 2003 11:07 am
#1

Ok.. i think they could make the Heavy acid rifle really cool by doin this..


First... make it ACCURATE... i dont think that heavy weapon means it should be a weapon that cant hit worth crap


Second... (and this is the cool part i think) make it mountable... as in a tripod, or the way id much rather have it.. be able to mount it on a creature...


You might be thinkin though, that that would be kind of unbalanced right? commandos runnin around with gun turrnets? well, i think that could EASILY be solved, for one, while mounted, the HAR gives you NO xp AT ALL... so your forced to do it with out it being mounted for a while before you get your master HAR title.. and, the devs could make it so a) you cant shoot specials or b) you CAN shoot specials, but the ham drain would be on the creature your mounted on, not you... being mounted on a critter with a har, while being able to use attacks such as suppresion fire (if the combat support tree works with har) would make commandos a force to TRULEY be reckoned with, and an incredible defensive support role.. commandoes have MANY weapons, not JUST FT... they can use FT for offensive purposes, and then when grouped, use there HAR to protect there squad, cuz imo, thats DEFINETLY something a commando could be doin.. any input is appreciated




Colonel Nossko Potro- Master Teras kasi, ex Master commando, and master smuggler

IMPERIAL FACTION BROKER, 100 creds per point
ForceToaster
Sat Oct 11, 2003 11:33 am
#2

Also, itd be cool if we could make extra money by selling turret mounts to normal players.. (without having to get eng 4 though thank god lol)



Colonel Nossko Potro- Master Teras kasi, ex Master commando, and master smuggler

IMPERIAL FACTION BROKER, 100 creds per point
Tamrael
Sat Oct 11, 2003 2:48 pm
#3

Yeah, and that class would be called "weapons that really need a nerf". You're basically saying give it an insane fire rate, high damage, accuracy while standing and moving, and the ability to fire from the back of a creature..... it's not going to happen.



--Tamrael Megassi
Commando, Flurry Server
"I shall kill you..... with DEATH!" --Supervillian Rictus
EcadMistflier
Sat Oct 11, 2003 2:51 pm
#4

As soon as you fix the HAR the riflemen will begin to cry nerf.



Ecad Mistflier
Force Wielder and Old School Disturber of the Peace
:: Ex Master Smuggler :: DEC 15 = BYE BYE SoE :: Ex SWG Jedi ::

"There is more stupidity than hydrogen in the universe, and it has a longer shelf life."
Frank Zappa
ForceToaster
Sat Oct 11, 2003 4:12 pm
#5

Well, i suppose i didnt say it right.. yes, it has great fire rate, yes, great damage.. BUT it would drain an INCREDIBLE action ham out of the creature.. i said itd drain ham out of the critter i belive.. and you could prolly only keep up the mount for like... i dunno, ten seconds at max, and your creature is close to incap.. that might suck sure.. but what in the world is the har FOR lol... just put FT and HAR together, make a LP tree, and well all be happy i think



Colonel Nossko Potro- Master Teras kasi, ex Master commando, and master smuggler

IMPERIAL FACTION BROKER, 100 creds per point
Tamrael
Sun Oct 12, 2003 12:21 am
#6

Eh... just no. There should NEVER be a weapon tradeoff where effective use of that weapon gives you zero XP. While having a critter-mounted weapon would be kinda nifty, it would just be totally freaking useless. Think about it - the accuracy penalties would be berserkly high, first off, since critter mountsare supposed to move at burst-run-speed (last I heard, anyways). Second off, it would make commandos into a completely hit-and-run role, but ake it virtually impossible for anyone else to stop us - while one of our major tactics is, to be sure, a hit-and-run with Flamer or HAR (dip into the 16m range, then run away and let your creatures/friends take it out for you while you cycle), giving us the ability to do this while under the effects of a perma-burst-run would be just unfair.




--Tamrael Megassi
Commando, Flurry Server
"I shall kill you..... with DEATH!" --Supervillian Rictus
ForceToaster
Sun Oct 12, 2003 12:38 am
#7

I dont think you really understand.. or maybe ya do lol... whta im sayin is... say your group is fightin a rancor or sumthin, you can stand STILL lol, and use it... but what its main use would be, is defense... i mean, after you master har, whast the point of getting xp anyways lol.. its more of a supression fire thing.. personally, i think itd be EXTREMLY cool, and selling it to other players would get us money, AND they wouldnt have any real skills for it, so itd be just defense, only commandos could use itwith any great skill, i think its a cool idea id love to see it put in.. no one is saying you have to be running around while shooting, you can keepyour animal standing still lol... while your friends are killin sumthin, your sittin from behind blastin away... PLUS i said make the har a LOT more accurate.. so even if you ARE movin, it could work anyways.. throw in a big AE attack, and i think itd put the HAR in a class of its own



Colonel Nossko Potro- Master Teras kasi, ex Master commando, and master smuggler

IMPERIAL FACTION BROKER, 100 creds per point
ForceToaster
Sun Oct 12, 2003 12:39 am
#8

And thtas the problem.. HAR is a FT clone.. just with out a DOT attack ..im just comin up with an idea to make it better, and original



Colonel Nossko Potro- Master Teras kasi, ex Master commando, and master smuggler

IMPERIAL FACTION BROKER, 100 creds per point
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