Commando Archive
Thread: Something is WRONG with my FT damage!
after the patch, i noticed that the damage that floats up the mob head and the damage numbers shown in my combat window has a BIG gap. i experienced many mobs with this same problem after the Oct10 patch. Eg, crazed durnis, mynocks, etc that has AR0 and also no heat resisit. Combat window will say eg hit for 1000 damage but that green low level con (egs above) will have a number of eg 300 only floating up her head!!
whats going on here??? is this intended or is it a bug they trying to fix??? i can understand if its a bug and i will have patience giving devs time to fix it but if its intended, then its a whole new sad cycle all over again!!
any kind fellow commando here can enlighten us? thanks!
Noticed the same problem today, huge damage in spam but tiny actual damage.
A hit in the 3.5k - 4.5krange was being reduced to 1k or so, to all mobs even the no armor no resist kind.
Have you noticed that these numbers only happen on things that die in one hit?
Combat spam: you shoot a crazed durni for 1500!
Crazed durni: "well darn it, i've only got 300 ham"
Floaty number: 300!
I think you guys can figure out the rest.....
Its just a display bug, that only happens when your Flamer shot, special or regular kills the mob.
For example.. shoot out with a Desert Demon marksman.. chat shows 1000, floating number over his head shows 1000. Next shot kills him, chat shows 1200, floating number shows 450.
Its just that the numbers somehow get cut off if the shoot kills the target (assumed reaming HAM). The damage of Flamer is working.