Commando Archive

Thread: Master Commando thinking of using this template

Nadev
Wed Jan 28, 2004 10:05 pm
#1

I mainly do PvE with some PvP so I was thinking of using the following skills.


Master Commando - Pure death

Riflemen 4/0/0/4 - DB from Range and Headshots.

Medic 0/0/4/0 - Near Complete heals with Stim D's.

Smuggler 0/0/3/0 - FD and Lowblow.



Nadev
Corbantis
Safe Haven
Master Commando
Master Riflemen

Purchased items please drop off on Coreilla in Safe Haven at -418 x -1274
Logitition
Wed Jan 28, 2004 11:25 pm
#2

I am currently running with,


Master Commando, Rifle 4004, Tka 4003, Nov medic.


The rifle portion u mention is a nice compliment to the heavy weapon use or for headblows...And the defences help quite a bit to melee when using your flamethrower.





g!g (()beh )(aum'jmi)\~
][][][][][][][][][][][][][]Imperial Servant of the People][][][][][][][[][][][][[][]
Brikker-Sunrunner
Wed Jan 28, 2004 11:36 pm
#3

Master commando - Good.


Rifleman 4/0/0/4 - I can see the Master Sniping Accuracy, but why the Master Rifle Special Abilities? All you will get from that is speed (which you shouldn't need that much if you're just using the rifle to range DB). After the patch, the melee defense won't stack with the defenses from your other professions.


Medic 0/0/4/0- What's the point of expensive Stim D's when you can use Stim B's? A good quality stim B should be plenty to heal you, especially if you went 4/0/0/0. Or you can opt for the faster healing rate and go 0/4/0/0.


Smuggler 0/0/3/0 - Feign death, great for PVE. Lowblow, only works with a pistol. I'd say skip out on the Lowblow with no Pistoleer. Drop Smuggler all together and go for some Teras Kasi Meditative Techniques.


Personally, I'm Master Commando, Teras Kasi 4/0/0/0, Scout 3/0/0/0, Medic 4/3/0/0, Master Marksman, 4/0/0/0 Brawler.



------------------------------------------
Medic, Combat Medic, Doctor
Podensky
Thu Jan 29, 2004 4:29 am
#4

I have been wanting to try out the rifleman part of this since i can use that extra range for attacks and since i dare anyone to get in close with me this will be a added bonus..And speed for a rifle makes a big difference i think atleast but we will see..



_________________
Master Weaponsmith(Retired for now)
Master Chef
------------------------

"It's designed to break your heart. The game begins in the spring, when everything is new again, and it blossoms in the summer, filling the afternoons and evenings, and then as soon as the chill rains comes, it stops, and leaves you to face the fall alone."!!!!
.. Vendor located outside of Coronet 588 -5324
Teshova
Thu Jan 29, 2004 5:09 am
#5

Here is my idea:



Master Commando.


Medic 0/0/4/0 - for healing myself


Scout 0/0/4/0 - for harvesting dead creatures


Pistoleer 0/0/2/0 - for being able to master commando easier with Launcher Pistol



What do u guys think?





Regards
Teshova

Mizrah Ben'Acar
The Loneley Shepherd
Mospic Desert Unit
Teshova
Thu Jan 29, 2004 5:10 am
#6


Here is my idea:



Master Commando.


Medic 0/0/4/0 - for healing myself


Scout 0/0/4/0 - for harvesting dead creatures


Pistoleer 0/0/2/0 - for being able to master commando easier with Launcher Pistol



What do u guys think?





Regards
Teshova

Mizrah Ben'Acar
The Loneley Shepherd
Mospic Desert Unit
Skragbait
Thu Jan 29, 2004 5:22 am
#7

The flamethrower's best for PvE. I wouldn't use the launcher pistol for grinding.



------------------------------------------
Skragbait - Bria
Master Commando/Smuggler, Pistoleer 0003
"Trying is the first step towards failure."
"Hey, just because I don't care doesn't mean I don't understand!"
Drimli
Thu Jan 29, 2004 11:02 am
#8


Hello all,


New here so, nice to meet you all.


I am still working my way up to master - now at 1/1/2/1.



My goal template is:


Master Commando (because)


Scout 4/0/3/0 (Scout is one of my favorites and I do a lot of harvesting)


TKA 4/0/4/2 (to give myself some melee defense and I think it is a good balance that once you have hit them with the heavy weapons to be able to fight up close)





Soula' - TC Commando in Training.
Zolac1999
Fri Jan 30, 2004 2:04 pm
#9

So, is rifle worth it all at? ranged deathblow is great. But if your a master commando, with a +110 Accuracy in FT. Do you ever use a rifle for combat?



Shamarra
Chalise // Elder Dancer
Ardent // Medic
Formerly known as Amaya Austin ofRogue Squadron, Tarquinas

Logitition
Sat Jan 31, 2004 10:44 am
#10

I hardly use an FT anymore... at range it sucks... on an armored target it will be eaten by the heat resists.


An Ion rifle is Stun and AR1... a rocket is AR3... particle beam AR3... T21 AR3...


I go up against alot of commandos that are one trick ponies... FT and no armor... I am wearing armor. They have hit me but in 80% heat compo, what do I care... Naked, my rockets will incap in one hit, and then I will not even walk over to them... 64m db capabilities.


The melee will stack untill publish 7 and then they are considering a cap... so do not fret. If they cap at the 120 like has been sugested, I will fall in there by 1 pt (119).


The only thing I use the FT for now is if I am in tight quarters, and connot get range on my targets... all else gets an AR3 heavy to the gut. The template I descibed having, is a supplemental... I rely on Commando for the most of my skills.





g!g (()beh )(aum'jmi)\~
][][][][][][][][][][][][][]Imperial Servant of the People][][][][][][][[][][][][[][]
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